Changing the Face of Gaming Culture

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Nearly 227 million Americans across all ages play video games, according to an Entertainment Software Association report. And the world of video games is more than just franchise titles and big-name companies like Sony and Nintendo -- there’s a diverse and growing cohort of gamers, designers, developers and executives driving innovation in the art, tech, and narrative of a changing industry. We take an interactive look at the gaming world and the next generation of gamers and game design.


Damon Packwood, co-founder and executive Director, Gameheads, a tech training program

Anaya Crouch, animator, student, UC Berkeley; program participant at Gameheads

Trinidad Hermida, diversity, equity and inclusion consultant, The Hermida Company