You can say this for director Paul W.S. Anderson: He gets the basic purpose of 3-D movies. While the current renaissance in cinematic stereoscopy is touted as a method for creating more “immersive” experiences for audiences, the list of movies that achieve that lofty goal can be counted on one hand: Gravity, Hugo, Life of Pi. Most 3-D exists to bilk customers out of a few extra bucks.
But as it was conceived back in the mid-20th century, 3-D was all about kitschy spectacle, about giving an audience a cheap thrill by making them duck involuntarily in their seats. In that context, Anderson’s repeated hurling of flaming volcanic projectiles directly at the screen — the dominant feature of the latter third of Pompeii — is firmly in the lovably trashy spirit of the ’50s drive-in.
Pity that beyond those pyroclastic missiles, Anderson seems to want us to see his film and its hackneyed romance — basically Titanic with swords and sandals — as a serious-minded historical epic. If there were a hint of a sense of play or humor in the filmmaking, beyond a briefly amusing moment of comeuppance for a foppish slaveowner, Pompeii might be a fun February diversion instead of a dull, eye-rolling slog.
Maybe it’s not all Anderson’s fault. The fact is that our expectations for this sort of thing have changed in recent years, thanks not least to Game of Thrones. While HBO’s popular series is technically a fantasy, and not set in our world, it doesn’t look so different in many respects from Europe in the first century A.D. The show sets a high bar for depictions of romance and political machinations in an ancient world, as well as for pure visual grandeur. It’s a bar so far above the reach of the video-gamey digital backdrops of Pompeii that it might as well be on top of Vesuvius.

9(MDAzOTIwODA0MDEyNTA4MTM1OTcyMGJmMA001))

