Major support for MindShift comes from
Landmark College

Digital ToolsDigital Tools

How devices, software, and the Internet are changing the classroom dynamic.

Legos for the Digital Age: Students Build Imaginary Worlds

Five Amazing Games That Add a Third Dimension to Learning

Technology: Not a Silver Bullet, But Makes Learning Relevant

Can a Smart Phone Program Really Close the Achievement Gap?

Unlocking the Teacher in All of Us

Virtual Worlds in the Hands of Student Scientists

Can Video Games Help Close the Digital Divide?

Where Can Teachers Start? Step 1: Look to Your Peers

Video Chats Take Students to Other Worlds

A Glimpse into Future Schools

5 Ways Twitter Has Changed Education

New York City Schools' Blended Learning Experiment

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Major support for MindShift comes from
Landmark College
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