Teaches children how to respect and care for the creatures with which they share the planet through live action, puppetry, animation and claymation. "Zoboo" is a wonderful talking animal who's a special friend.
Don't Fence Me In (#217) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Zoboo invites a wolverine to live with him in Animal Junction, only to realize that there's not enough space for his new pal. Wild creatures need room to roam.
- KQED Plus: Sun, Apr 20, 2014 -- 6:00am
Hot and Cold (#221) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
A Gila monster and snow leopard come to visit and the Kratt Brothers turn Animal Junction into both a hot and cold place so Zoboo's friends can stay for a while. Martin, Chris and Zoboo figure out how to adapt to living in different climates, creature style.
- KQED Plus: Mon, Apr 21, 2014 -- 6:00am email reminder
Armor (#222) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Zoboo thinks that if he had armor, like his new African crested porcupine friends, he would be safe as he leapt from place to place. After some unsuccessful armor experimentation with the Kratt Brothers, he realizes that his eyes, ears and brain are the best protection he can have.
Ants & Eaters (#223) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
When an anteater shows up, Zoboo worries that it will eat a colony of ants living in Animal Junction. He tries to broker a peace agreement between the creatures. Zoboo learns that even though anteaters need ants to survive, ants have many ways of protecting themselves from anteaters. Predation is part of life in the creature world and every creature has what she needs to survive.
World of Legs (#224) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Zoboo spies a larva and wonders what kind of legs this animal will have once it grows. Will it have strong legs like a tiger, hundreds of legs like a millipede or long ones like a kangaroo? When the larva finally transforms into a salamander, its legs are like nothing Zoboo imagined they would be!
Messy & Clean (#225) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
It's time to clean out the closet but the more Zoboo tries to help, the bigger the mess he makes! No sooner is everything back in its place, than some European wild boars and a capuchin monkey mess everything up again. Zoboo has lots of fun learning how messy and clean means different things to different animals.
The Nose Knows (#101) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
This episode introduces viewers to the cast of the series
Eye Spy (#102) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
The gang talks about seeing and being seen when a pair of black jaguar cubs come for a visit. Sleek and stealthy, these jaguars have excellent dark spotted coats to camouflage them in the dark forest. Plus, they've got amazing night vision that helps them see in their forest home. Martin and Chris wonder what it's like to see like creatures see, so they build a new Kratt contraption: Eye-Spy goggles. The device allows them to see like a jaguar, a butterfly, a hawk, and a frog. It's spring and Jackie and the Animal Helpers are planting an evergreen tree. The tree was Jackie's Christmas tree, so she wants to decorate it for the birds. She and the Helpers adorn it with apples and popcorn, excellent treats for her winged friends.
Dinosaurs (#103) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Martin and Chris arrive at Animal Junction determined to build a huge dinosaur model. Zoboo is eager to help out, even though he doesn't know what a dinosaur is. However, once Chris and Martin describe what dinosaurs used to look like, Zoboo's sure he just saw one on the way to Animal Junction. Chris and Martin understand what he means when a monitor lizard arrives for a visit. Rome wasn't built in a day, and it seems unlikely that Chris, Martin and Zoboo's collapse-prone dinosaur model will ever actually be completed. But in the end, the Martinandchrisaurus stands tall for all to see. Jackie discovers an owl pellet - the fur and bone remains of an owl's prey -- and breaks it open to see the bones inside. She decides that she's going to go to the Royal Ontario Museum to see more bones - dinosaur bones! - and meets up with Chris and Martin there.
Who's in the Hole? (#104) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
A flying squirrel glides into Animal Junction in search of a hole to live in. Chris, Martin and Zoboo are glad to help, but find out a lot of the holes in Animal Junction already have occupants. Who knew that so many creatures lived in holes? But why not? Whether they're in the ground, in rocks or in a tree, holes are perfect homes, safe and warm for foxes, snakes, rabbits, prairie dogs, porcupines, and flying squirrels. Jackie spots a man just about to cut down a dead tree. She stops him and explains that owls, squirrels and raccoons live in tree holes, even if the tree is dead. The man decides it's better to leave the tree standing.
Happy Lemur Day (#105) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Animal Junction becomes Lemur Central when friends of Zoboo's, two ring tail lemurs, come for a visit. Zoboo is stunned to hear that most people don't know what a lemur is. But Martin and Chris have a great idea to set the record straight when they declare an international creature holiday, Lemur Day, a celebration of all things lemur. There's even a special Lemur Day cake. A black and white ruffed lemur, some ring tail lemurs, and Zoboo's parents join the party. Jackie tells the guys about a creature rescue. She saw a water turtle and a land turtle heading for a busy road but managed to relocate them to a safer place: a pond for the water turtle and the forest for the land turtle.
Swimming (#106) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
A couple of river otters arrive at Animal Junction and the gang gets in the swim of things. Everybody's swimming in the Junction: black jaguars, soft-shelled turtles, African penguins, capybaras, Kratts, and even Zoboo! Since otters love to slide almost as much as they like to swim, the gang builds a slide into the big pond, so the otters can do both. Jackie and her dog Goldie both love swimming in MudPuppy pond. Swimming is great exercise and it's an easy way to get Goldie to take a bath. Plus, swimming at MudPuppy Pond means swimming with all kinds of amazing water creatures.
Slimy Buddies (#107) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Chris, Martin and Zoboo can't get enough of slime after four affectionate St. Bernard puppies lick them. All that licking means that the puppies like them. The St. Bernards are the gang's slimy buddies. More slimy buddies arrive in the form of a giant bullfrog, a Pacman frog, and a Budgetts frog. Frogs need slime to keep them from drying out. Salamanders do, too. Earthworms have slime that helps them slide through tunnels in the ground. Slime is great! Chris, Martin and Zoboo build a slime shower, so they can be slimy, too. Jackie and the Animal Helpers are raking up dead leaves and putting them into the pond to make MudPuppy Pond an even slimier home for mudpuppy salamanders. Mudpuppies are Jackie's favorite slimy buddies.
Snowy Day (#108) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
It's the snowstorm of the century and Martin and Chris race into Animal Junction to find Zoboo waiting for them. The arrival of one cold macaque, a Japanese snow monkey, gets the gang trying to figure out how exactly to warm up their visitor. Jackie and the Animal Helpers are shoveling a path in the deep snow for animals that have a hard time maneuvering through it.
Night Time (#109) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
A camp out in Animal Junction gives the gang a chance to discover all of the nocturnal animals around. There's a lot of creatures who sleep during the day and are awake at night. Amazing creatures like binturongs, raccoons, owls, ringtails, and dormice are all perfectly suited for living the night life. Inspired, Zoboo claims he's going to stay up all night, but he falls asleep in seconds. The Kratts try to sleep but Animal Junction's too noisy, so Martin and Chris take a night hike to see who else is awake. Jackie loves the weekend because sometimes her parents let her stay up late and watch for night creatures. By sitting quietly and waiting, she's able to watch the family of raccoons who lives in the forest behind her house. Cool creatures you can only see at night.
Climbing (#110) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
There are a lot of climbing creatures and they all have different features that help them climb. A tree frog has sticky pads on its feet, a spider has eight legs, and a kinkajou has a prehensile tail that she uses like a fifth arm when climbing through a tree. When a playful band of coatis turns up at Animal Junction, the gang marvels at how sharp claws and a long tail helps a coati climb trees with the greatest of ease. Coatis are better climbers than Kratts because they're built for it. Jackie and the Animal Helpers rescue a climber-in-training, a kitten who's stuck up in a tree. He knew how to climb up, but he's too afraid to climb down.
Fierce Creatures (#111) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
The arrival of Arctic wolf cubs has Zoboo feeling really wolf-ish. Zoboo knows that wolves aren't fierce creatures; in fact, he wants to join the wolf pack, so Chris and Martin teach him the wolf basics. After quick lessons in howling, hunting and the pecking order of the pack, Zoboo's all set to leave with the pack, until he finds out that the barren Arctic is a lot different than sunny Madagascar. Zoboo doesn't want to live in a world without mangoes... or Kratts, so he says goodbye to his pack mates. Jackie rescues a spider that's stranded in a friend's bathtub. She lays a towel over the side of the tub so that the spider has a surface that she can climb out on.
Homes (#112) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
When a beaver gnaws his way through Animal Junction, Chris, Martin and Zoboo realize that he's looking for wood so he can build his dam. A creature's home provides shelter from bad weather and protection from predators, so the beaver's dam is important business. So important that Chris and Martin don't mind that the beaver has "borrowed" one of their canoe paddles to use in his dam. Jackie knows how important creature homes are, that's why she and the Animal Helpers are building enclosed nestboxes for Eastern bluebirds.
Puppies (#113) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
The discovery of a litter of eight puppies inside Animal Junction casts Martin, Chris and Zoboo in the role of puppysitters. The guys feed and take care of the puppies, and realize that you really have to keep an eye on baby animals, especially after one of the puppies gets lost. Chris and Martin help the mother dog find her lost puppy. While on a bike ride, Jackie and the Animal Helpers return a lost calf that has wandered off from her mom. Chris and Martin help the mother dog find her lost puppy.
Tracks (#114) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Martin and Chris follow lynx tracks through the snow to Animal Junction. A lynx has big feet like snowshoes, which leave big tracks that, are easy to follow. Following tracks is a great way to creature adventure. It's winter and Jackie's squirrel-proofing her birdfeeder because squirrels and chipmunks eat so many seeds that there's hardly any left for the birds. Don't worry about the squirrels, birds are messy eaters, so the squirrels still get plenty of seeds from the ground. There are also plenty of creature tracks underneath the birdfeeder. Jackie wonders if Chris and Martin will be able to follow her tracks and races off. Chris and Martin race after her and manage to find Jackie and some other cool creatures as well.
Fling (#115) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Monkey business abounds when a white-fronted capuchin monkey who loves to play catch comes to Animal Junction. Chris, Martin and Zoboo examine the differences between lemurs and monkeys, and touch upon one key similarity -- neither monkeys nor lemurs make good pets. Dubbed "Fling" because of his throwing abilities, the capuchin turns Animal Junction upside down looking for food. Martin and Chris decide to walk Fling home and they see other troops of monkeys along the way. Jackie and her Animal Helper friend have made a cool terrarium home for a frog they found the day before at MudPuppy Pond. But the frog doesn't seem very happy -- he'd be happier living free and in the wild -- so they decide to return him to his natural home.
Itchy (#116) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Things get uncomfortable when "the itch" turns up at Animal Junction. The itch drives everyone wild with itchiness, including the lion cubs who can't stop scratching themselves. Martin, Chris and Zoboo catalogue the various things that make creatures itchy, like fleas and poison ivy, and try all the known itch remedies: scratching like mad, mud, dust and water baths. It's no use, they can't shake "the itch." Not even a new Kratt contraption, the Scratching Machine, can tackle this mighty itch. Sometimes you have an itch, you don't know why and no matter what you do, you can't get rid of it. Jackie's busy picking burrs out of her dog's fur. They went for a walk in the woods, which was a lot of fun, but Goldie came back full of itchy burrs, which is no fun at all. Burrs removed, Goldie is happy again.
Ears Hear (#117) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
There are all kinds of creature ears but they all do the same thing: ears hear. Chris, Martin and Zoboo discover rabbits, a bloodhound and her litter of five puppies, springhares, and fox kits, all creatures with incredible hearing. Toothbrush, the baby elephant stops by for a visit. His hearing might not be as good as a bloodhound's, but his ears are still great. Martin and Chris wonder what it's like to hear like these creatures, so they build a new Kratt-contraption, Super Ear Sensors. But there's so much to hear in Animal Junction, the Super Ear Sensors can't take the volume and overheat. Martin and Chris take a trip to visit an aye-aye and see how he finds his dinner with his ears. Jackie builds a fence to protect fox kits from the road. Foxes have incredible hearing!
Feeling Good (#118) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
When a porcupine comes to Animal Junction, the gang focuses on creature coats and how they feel. A porcupine has spiky quills for protection. A sheep has a thick wool coat for warmth. A lynx has soft fur and furry paws to help her live in the snowy cold. And a quick trip to a petting zoo drives the point home even more. Creatures have all kinds of coats, but every creature has the best coat for where ever he or she lives. Jackie does a turn as a duck-crossing guard. She helps herd ducklings across the road to the safety of MudPuppy Pond. After she scoops the last one across, she nuzzles into the duckling's soft coat. Ducklings feel amazing!
Running (#119) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Chris, Martin and Zoboo focus on running when an emu stops by Animal Junction. An emu is a bird that's too heavy to fly, but her long legs are great for running. Chris and Martin set about running like each creature they encounter: sideways like a crab, on a tree branch like a fisher, up a wall like a gecko, superfast like a cheetah. Jackie and her friend Matt love to take the neighborhood dogs for a run. Or is it the neighborhood dogs that take them for a run? Either way, running is great exercise for dogs and humans alike, and it's a lot of fun.
Animal Daycare (#120) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Martin and Chris are exhausted after an around-the-world hike, but there's no time to sleep because Animal Junction's full of babies: lynx and bobcat kittens, a baby ring tail lemur. Needless to say, Zoboo, Martin and Chris have their hands full. Babies can be pretty helpless and need lots of care. Babies are also pretty vocal when they are in need of something, especially these creature babies. Jackie and the Animal Helpers are returning from blueberry picking when they discover a baby bird that's fallen out of his nest. The nest is too high for them to reach, so they put the bird into a blueberry basket and set the basket into the crotch of the tree. That way the bird's mom will find his new nest and feed him.
Giants (#121) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
When three capybaras arrive for a visit, Zoboo's amazed to find out that these water creatures are giant rodents. They are not as large as a rhinoceros or an elephant, but compared to any rodent, a capybara comes off looking mighty huge. A moose is the biggest member of the deer family, indri's the largest lemur, a Siberian tiger's the biggest cat, and Martin's the biggest Kratt. The world is full of giants, great and small. Jackie and the Animal Helpers plant a tree in Jackie's backyard. It's only a tiny sapling now, but it'll grow to be a giant... a giant home for lots of creatures.
Pets (#122) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
The gang has their hands full when the Animal Helpers drop their pets off to be looked after by Chris, Martin and Zoboo. The Junction's crawling with guinea pigs, hamsters, ducklings, cats, dogs, a calf, a hermit crab and ducks. Zoboo thinks that taking care of 12 pets will be a piece of cake, but he quickly realizes his error. Jackie and the Animal Helpers release into the wild a raccoon that they have raised.
Bears (#123) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Chris, Martin and Zoboo care for a young black bear cub who arrives at Animal Junction alone. Another black bear -- an adult male -- arrives and devours all of the snacks. Martin, Chris and Zoboo try to eat as much as the bear, but since they can't come close, they realize that this bear is preparing for his long winter's nap. The Kratts help the adult bear find a suitable resting spot.
Lids (#124) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Chris and Martin devise a plan to attract a pair of African crown cranes to Animal Junction. Chris can't wait to get a closer look at these amazing creatures with the feathery crests on the top of their heads. Imagine their surprise when some other creatures with cool lids, goats and sheep, turn up instead. Zoboo and the Kratts discover horns come in handy! The crown cranes do finally arrive, so the gang can examine their showy head crest, which help them attract their mates. Jackie admires the beautiful sets of antennae on a banana slug and luna moth.
Great Singers (#125) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Animal Junction is alive with the sound of creature songs, so the gang is excited when a kookaburra flies in. But excitement turns to disappointment when this great singer refuses to sing. Zoboo decides that he can figure out how to get the bird to sing, and with some help from Martin and Chris, he does. Jackie and the Animal Helpers are busy applying hawk silhouettes to the windows of Jackie's house. ~
Playtime (#126) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
For the Kratts, playtime is fun time, but for creatures, playtime is practice for all the things they need to know to survive. So when lion cubs, several kittens and ducklings come to play, Martin, Chris and Zoboo are ready for them. Jackie and the Animal Helpers play frisbee with a very willing dog.
- KQED Plus: Fri, May 30, 2014 -- 3:30pm email reminder