Bob the Builder
This stop frame, animated series for preschoolers follows the adventures of Bob and his machines: Scoop, Muck, Dizzy, Lofty and Roley. Bob'sbusiness partner, Wendy, and Pilchard the cat also help out in the bu ilder's yard.
Trying Hard (#910H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Pass the Parcel: Roland Sweet of Roland's Gifts employs Bob and the team to install a robotic picking system which will pick items off the shelves, wrap them, and put them into delivery vans. It's the Christmas season and, because of an impending snowstorm, the team needs to work fast. Boasting his knowledge of robotics, Leo attempts to operate the system and it malfunctions. With the system down, the team works together to replicate the mechanical movements of the robots in order to complete all of the toy orders. Learning Goals: To show how systems have components that work together To understand the value of positive teamwork. To be aware of one's limitations. Dig This: Bob and the team are digging the foundations for a skyscraper in Spring City's new business zone. When Scoop and Muck engage in an on-site digging challenge against one another, Scoop makes an unexpected find. Bob calls archaeologist Graeme Spode, who announces that the discovery is Roman ruins. The building is halted while Spode and fellow archaeologists excavate the site. This event prompts an educational experience for the team as they learn about ancient tools. Bob and the team construct a viewing platform/walkway over the ruins so that people can safely watch the dig unfold. Learning Goals: To explore past and present. To observe the function and use of different tools. To explore various ways to measure.
- KQED Plus: Sat, Sep 24, 2016 -- 9:00am
A Musical Note (#911H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Boogie Woogie Wonderland: Roland Sweet is opening a new game store and is seeking to publicize it outside of the shopping mall. Bob and the team are building a giant outdoor game-testing area for the occasion. Leo and Scoop are assembling the giant keyboard and the rest of the team is building the child-size dollhouse and the Snakes and Ladders board. Confident in his musical knowledge, Leo ignores the instructions and treats the keyboard as a jigsaw puzzle. The attempt is unsuccessful and Leo and Scoop must start over. Following the instructions, Leo and Scoop complete the project in time for Sylvain de Souza to dance out some fabulous tunes across the keyboard. Learning Goals: To recognize various ways to sort materials by size, color and shape and number. To learn about conflict resolution. To recognize the value in learning from mistakes. Tattie's Mash-Up: Bob and the team are building a Soft Play Cafe for Chef Tattie in an old warehouse by the docks. Leo shows off his 'mash-up' app and Chef decides that Leo should DJ for the Cafe's opening party tomorrow. Uncertain of his DJ abilities, Leo becomes distracted from the job and walks through spilled paints, trailing different colored footprints across the floor. Delighted by Leo's new 'design,' indecisive Chef Tattie decides to paint the disco room four different colors. Leo learns the dangers of multitasking and, in lieu of his DJing, Chef, Wendy, and Curtis sing at the opening party. Learning Goals: To explore creative problem solving. To learn to ask for help when needed. To learn the idea of focusing on work before play.
- KQED Plus: Sun, Sep 25, 2016 -- 9:00am
Scary Creatures (#915H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Here Be Dragons: Bob and the team are building a walkway for Komodo Island for the public to gain a better view of the exhibit. Muck is terrified of Komodo dragons so he instead is clearing out an old enclosure. When Muck finds eggs, he returns for Jenny's help. Back on the island, a Komodo hisses at him and Muck backs onto the walkway. It collapses, and Leo is left dangling from his safety harness. Muck overcomes his fear and acts to save him. After, Muck and the team repair the walkway. Muck learns that the eggs he found were in fact Komodos and that he was cleaning their former enclosure. The eggs hatch and Jenny names the first one after Muck. Learning Goals: To observe a zoo animal habitat and young animals. To observe animal characteristics and the way animals move. To understand the importance of facing and overcoming fears. Dino Park: The new Dinosaur Park excites visitors with a trail of life-sized models of dinosaurs, including a roaring animatronic triceratops. Mayor Madison is visiting this evening and Bob and the team must complete the attraction before her arrival. When Scoop tries to surprise Leo by pushing the triceratops in his path, Muck is frightened and sends the model halfway down the cliff. In effort to save the attraction, Bob abseils down with Lofty's hook, and rides it back to the cliff top. When Mayor Madison arrives for a private viewing, the team discovers that the triceratops' roaring noise is broken. Muck to the rescue, he hides in the bushes and musters a convincing roar. Learning Goals: To describe or represent living things that lived long ago. To learn to express empathy and concern for others' feelings and fears.
A Race Against Time (#916H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Stranded: Bob and the team are repairing the Fixham Lighthouse after it was damaged in a storm. Lofty helps remove and replace the lamp and Scoops digs up the old power cable from the lighthouse to the shore. The lamp lights just before another storm arrives and, in Lofty's excitement, he accidentally yanks out the new cable and cuts the power. To finish the job, the Machines need the help of Wendy and Bob, who are stranded in the lighthouse. The Machines quickly assist Curtis in repairing his boat and they rescue Bob and Wendy before the storm becomes too rough. The cable is reattached and power to the lighthouse is restored. Learning Goals: To learn about storms and storm safety To explore the purpose of lighthouses. To understand how and when to ask for help. End of the Line; The train is almost ready to take to the tracks on Spring City's new monorail system! Bob and the team are completing one last station before the train's first journey. With Bob test-driving the route, Leo is left to direct the Machines and juggle three jobs at once. Disaster ensues on the site when the roof crashes into the track and bends it out of shape just as Bob is on his way to the station by train. Leo uses the signal box phone to call Bob, urging him to brake. Bob safely stops the train and the team work together to fix the track and finish the job in time for the train's first official journey. Learning Goals: To introduce the concept that technology can have good and bad consequences. To explore the use of magnets for motion. To recognize the importance of good communication skills.
Some Thing Fishy (#917H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Scoop's Pet Shark: Bob and the team are building a new aquarium for a baby tiger shark at the Sea Life Center. As Muck holds Stripy the Shark in a tank inside his tray and Scoop is inspired to take their new "pet" for a tour of the neighborhood. Muck's front bucket becomes lodged between two trees and Leo arrives at the scene to help pull Muck free. Bob finishes the tank and Stripy is lowered into her new home, wowing adoring spectators. Learning Goals: To learn about animals. To compare and contrast animals. To appreciate differences. To understand the importance of being kind and welcoming. Marathon Span: Bob, Wendy, Leo, Scoop, and Lofty are completing the second stage of a bridge over Spring City's River Coil, to be finished for Spring City's Quarter Marathon. They are building a spar and building out a bridge deck, which is held up by cables attached to the spar. In the midst of the day's work, Scoop catches a fish in his bucket and, panicking, causes Lofty to reverse suddenly. Lofty's back-end dangles off the edge of the partially constructed bridge and Bob reels Lofty in by using his own hook and winch. The bridge is finished in time and is officially opened by the unexpected marathon winner: Mr. Bentley. Learning Goals: To investigate how things are made. To explore animal habitats. To understand the importance of being helpful to others.
- KQED Plus: Wed, Sep 28, 2016 -- 9:00am Remind me
New Attractions (#918H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Scoop and Slide: Spring City enlisted the help of Bob and the team to build the new water park, Spring City Splash. Complete with a wave pool and splash zone, there's one thing left to build: the double dragon water slide. Thrilled to see the dragon slides, Scoop is unimpressed when he is assigned to build the support beams. After completing his tasks, Scoop is finally able to see the dragon slides. His shoddy work, however, causes the slides to crash to the ground. The team works through the night to fix the slides and finishes in time to celebrate JJ's birthday. Learning Goals: To explore how to measure and nonstandard measurement. To understand the value of patience. Spring City Wheel: Bob and the team are building The Spring City Wheel, a huge Ferris wheel in the Docklands' Regeneration Area. The project gets delayed, however, when Leo and Muck stay up all night playing new computer game, "Space Robots!" Bob, Wendy, Lofty, and Two-Tonne wait for Leo and Muck to bring the materials to attach the observation pods to the wheel but, unbeknownst to them, Leo and Muck had fallen asleep. They finally arrive, but not before The Spring City Rockets show up, waiting for their ride on the wheel. While the rest of the team assembles the Ferris wheel, Leo distracts The Spring City Rockets by showing them how to reach the top level of "Space Robots!" Learning Goals: To explore circular motion of a wheel and axle. To understand the importance of taking care of one's self, including getting enough sleep to perform optimally.
- KQED Plus: Thu, Sep 29, 2016 -- 9:00am Remind me
Curtis' Big Day (#919H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Car Wash Bob and the team are building an automatic car wash for Curtis's garage. In effort to ensure that the tarmac is completely flat, Roley keeps checking and re-checking, so much to a fault! During the second test run, Roley thinks he sees unflattened tarmac and rushes to fix it. Car wash chaos ensues and Bob and the team enact a quick repair. The car wash is finished just as Mayor Madison and Mr. Bentley arrive to use the new system. Windows open, Phillip hurries through, washing not only the outside of the car, but Mayor Madison and Mr. Bentley, too. Learning Goals: To recognize that systems have an order for operation. To recognize shapes and colors. To understand the importance of applying one's best efforts. Check Up Day: It's time for the Machines' Check Up Day! After a wash, the Machines are ready for Curtis the mechanic to examine them to ensure that they're working properly. However, Scoop notices that his orange emergency light is broken and worries about his inspection. He tries to hide but only becomes more disheveled. Bob finds Scoop and, with Wendy's help, they prepare him for his examination. Scoop and Lofty support each other through their check-ups and yield positive results. Learning Goals: To understand that systems have components or parts that work together to accomplish a goal. To understand the need to maintain systems. To recognize value of expressing fears, concerns and problems.
- KQED Plus: Fri, Sep 30, 2016 -- 9:00am Remind me
It All Falls Down (#920H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
A Present for Bob: Bob and the team are building the Spring City Christmas Display in the city center's plaza. Full of Christmas cheer, Lofty sparks an idea when he notices that Bob's home isn't decorated for the holiday. Lofty brings Bob's present to the site, but becomes occupied when given tasks to do. He sets the present down under the display's tree and, when he tries to retrieve it later, the tree crashes into the rest of the Christmas scene. Lofty covers the broken display by redesigning it with a snowflake theme, attracting enthusiastic town-folk to experience the Christmas season. He lifts Bob's present, a star, and places it atop the tree. Learning Goals: To describe the order of an activity using "first," "then," and "next. " To use creative problem solving ways to fix a situation. To observe holiday traditions. To express friendship and caring. Never Give Up: Bob and the team are building a 100 meter zip-line for sports guru, Skye Sampson. When Leo is put in charge of finishing the launch platform and fixing the zip-line, his mistakes prompt him to question if he should be a builder. Scoop and Lofty attempt to ease Leo's concerns but, instead, accidentally demolish the platform. Bob reassures Leo that it takes study and practice to be a good builder. Together they form an alternative plan for a longer and more thrilling zip-line. Learning Goals: To observe teamwork and team building. To learn about expressing empathy.
Competition Time (#921H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Battle of the Boards: Bob and the team are building a skate park for the Spring City Rockets, as they plan to enter an online video competition for action sports. After Leo fibs about his masterful skateboarding abilities, he and Dizzy compete for the extra spot on the Rockets' team. An inexperienced Leo almost collides with the Machines and prompts Two-Tonne to back into the bowl and deposit a torrent of cement into the skate park. The team rallies together and sculpts the cement into a new jump. Dizzy's talent earns her a place in the Rockets' video and they win the online competition. Learning Goals: To observe motion, pushing the skate board, and gravitational pull. To see that learning most new things takes practice. To see the value of telling the truth and not exaggerating. Bob and the Masked Biker: Skye Sampson is hosting a beach motocross race and has appointed Bob and the team to build the course. But not only is Bob creating the course, he plans to race on it, too. The Machines get wrapped into the hype surrounding the race and are determined to hold one of their own. Using the finished course, they hold an unofficial race that ultimately destroys the site. The team pulls together, works through the night, and the course is ready the next morning. Bob competes in the race and finishes second place to a mysterious masked biker-Wendy! Learning Goals: To show that machines need to be maintained for optimal performance. To take responsibility and fix mistakes whenever possible. To observe competition highlighting fairness and good sportsmanship.
Rain Or Shine (#922H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Stormy Weather: Fixham Beach is hosting a sand sculpture competition. When Mayor Madison loses her ring, the partially-built sand creations are demolished in the search. Without trace of the ring, the team rebuild their sculptures. However, they notice a storm approaching. The Machines cover the sand sculptures with a tarpaulin while the teams take shelter in Chef Tattie's restaurant. The storm passes, the sand castles are saved, and Leo finds Mayor Madison's ring in the beach's stand pipe. Curtis and Leo win the sand sculpture competition and Bob is forced to admit that he can't build everything, particularly sandcastles. Learning Goals: To demonstrate the value of using basic observational skills. To explore a variety of ways to find lost or hidden objects. To show everyone can design and build. Wind and Shine: The Spring City Sea Life Center will be powered by renewable energy and Bob and the team are building wind farm on the site to make it happen. Since Spring City will require more energy as it grows, Scoop 'plans ahead' and convinces Lofty to move the wind turbines closer together in order to fit more into the space. When tested, however, the team discovers that the wind turbines were placed too close-the blades clash and cannot be repaired. The team installs solar panels, along with the remaining wind turbines, to combine solar power and wind power for an energy-saving solution. Learning Goals: To learn what renewable energy is. To understand following a plan can be important to the success of the project.
- KQED Plus: Wed, Oct 5, 2016 -- 9:00am Remind me
Putting on a Show (#923H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Dizzy's Pirates: Bob and the team are renovating the hilltop theatre, where Mr. Bentley is directing rehearsal for his latest masterpiece, "A Pocketful of Pirates". When Dizzy shows theatrical flair, Mr. Bentley allows her to assistant direct the rehearsal while he runs an errand. Excited but distracted, Dizzy cannot fully focus on either the build or the play. Her mix-ups create havoc, but Bob has a solution. The team builds an elevated wooden track over the spilt cement so that the audience members can get to their seats. The theatre is performance-ready and Bob ends up performing, too, doing a "spectacul-ARRRRRR" job! Learning Goals: To see what an engineer does by making old things better or like new. To see why it is best to ask a question if one is unsure of the correct selection. To promote good listening skills. Spring City TV: Bob and the team are installing a satellite dish for the Spring City News Headquarters. On the build, however, Leo is distracted by the new fishing game on his cell phone. He doesn't secure the dish to Lofty's hook well enough and it crashes to the ground, causes havoc, and finally rolls into the river. Using his real-world fishing skills, Leo hooks the dish out of the water. The project is completed and the six o'clock news bulletin is broadcast on schedule, featuring coverage of the Spring City Rockets' dance show. Learning Goals: To observe the basics on how satellite dishes work. To explore the need to focus on work to be done. To take responsibility for one's actions.
- KQED Plus: Thu, Oct 6, 2016 -- 9:00am Remind me
Playtime (#924H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Muck and the Elephant: Saffi has won a statue design competition and Bob and the team are turning her design into a water fountain for the shopping mall. Muck is chosen to deliver the statue and, in his excitement, accidently knocks the elephant statue into the wall and scrapes off its paint. In an effort to hide the statue, Muck damages it further and realizes that he must own up to his mistakes. Bob and the team work quickly to fix the statue and Muck returns to the site with a special find-Mr. Trunkers, Saffi's lost toy the statue is modelled after. Learning Goals: To show everyone can design. To show the benefit of taking responsibility for one's errors and actions as soon as they happen. The Spring City Clock :The Spring City Clock Competition has chosen its winner-the Spring City Rockets! Bob and the team are commissioned to build their design, but plans go awry when the construction date is on Recycling Day. In a rush, Leo gathers the wrong box to bring to the Recycling Center. When clock materials and Wendy's cell phone go missing, Leo and Wendy realize the mistake. Leo calls her phone and it rings from inside the Recycling Bay. They retrieve the box just in time to complete the clock. The clock's metal figures emerge to sound the bells and the Spring City Rockets are delighted--Wendy crafted the figures to resemble the four of them! Learning Goals: To demonstrate why paying attention, focusing, on the task is important. To use past experiences to problem solve.
- KQED Plus: Fri, Oct 7, 2016 -- 9:00am Remind me
Old and New (#925H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
The Silver Shield: Bob and the team are at Fixham Castle, clearing a courtyard and restoring a bricked-up archway. When Scoop learns the story of The Legend of the Silver Shield, he becomes transfixed on finding the artifact, said to be buried in the surrounding are. As Scoop digs for treasure, he gets too close to the wall and causes it to become unstable. While team repairs the wall, Wendy notices that the statue of Sir Roger is pointing at something. The team excitedly ventures to the area and Scoop digs up a stunning find-the Silver Shield! Bob returns it to the statue and the pieces shine marvellously. Learning Goals: To explore past and present. To identify real and pretend. To recognize an architectural shape, the arch. City Beach: Bob and the team are creating a temporary city beach for Spring City's summer season. Mr. Bentley hopes win the 'Blue Ribbon', an award for the cleanest, safest beach. The Machines become anxious when they learn that the inspector could be disguised as anyone. In a panic, they cause a mess on the site. They desperately try to clean it, but as the real inspector approaches with Mr. Bentley, it appears they've run out of time. The Spring City Rockets swoop in and offer their help. Impressed with their community spirit, the inspector awards Spring City with the Blue Ribbon. Learning Goals: To promote team work and its advantages and rewards. To explore why keeping calm is a benefit. To look at one way to keep things tidy and neat.
- KQED Plus: Mon, Oct 10, 2016 -- 9:00am Remind me
Scoop's Shockers (#926H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Scoop Cries Wolf: Bob is building an ice cream kiosk at the beach. When a tired Scoop stays behind, he finds spurious reasons to radio Bob, urging him to return to the yard. A real crisis occurs, however, and Bob doesn't believe it's anything serious until Scoop brings a burning bin to the beach. It falls onto the kiosk roof but Scoop swiftly extinguishes the fire by pouring sand onto it. Learning Goals: To experience why exaggeration can cause problems. To learn about fire safety. To observe how proper sleep is important to good decision making. The Big Bang: In order to make room for the new skyscraper, Bob and the team are demolishing an old factory. Lofty is fearful when they plan to use explosives to bring down the chimney. Scoop taunts him around the site, causing loud noises to scare him. With Scoop's loud 'KA-BOOM' shout, Lofty reacts by accidently smashing the girder into the chimney, causing a hole. This hole could cause the chimney to fall onto the street. The team patches the hole and Lofty prepares for the explosion. Afterward, he realizes that there was nothing to be afraid of after all, while Scoop cowers in fear. Learning Goals: To show safely demolishing a building takes skill and practice. To explore scaring and teasing and the effects it has on others. To learn to apologize. To overcome fears.
- KQED Plus: Tue, Oct 11, 2016 -- 9:00am Remind me
Lofty's New Claw (#1001H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
* Bob and Lofty are going to construct the museum's new pyramid exhibition building. Lofty is excited that he gets to use his new claw attachment. Upon arriving at the site, they discover that Tiny has already built most of the pyramid for an archaeologist, Anish Bose, who wants to put his exhibits inside the central chamber. Lofty wants to finish up the work by himself but places a stone at the entrance of the pyramid by mistake, trapping Bob, Wendy, and Anish inside! Lofty realizes that his eagerness to do too much on his own caused the problem, and that working as a team with Tiny is much better.
* While clearing trash from Fixham Beach, Lofty collects all of the driftwood he can find. Scoop is baffled that Lofty thinks the driftwood is beautiful and tries to throw it all away. When Muck hauls the debris to the dump, Lofty spots a prize piece of wood, and grabs it, causing the trash to fall back into the water! With creative problem-solving and teamwork, Bob uses the driftwood to create a floating barrier in order to collect the flotsam and jetsam. Later they use the driftwood to decorate the path to the beach. Even Scoop is impressed.
- KQED Plus: Wed, Oct 12, 2016 -- 9:00am Remind me
After Dark (#1002H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
* While Bob and his team are building an underground car garage for Phillip at the Town Hall, Phillip sleeps in Bob's yard for the night with the rest of the machines. In the middle of the night, he accidentally scares an already intimidated Muck, who mistakes him for a ghost! In the commotion, the hydraulic jacks for the construction project are ruined. Muck comes up with an idea for how Bob and his team can get the garage finished before Mayor Snipe arrives.
* When the new Town Hall alarm keeps going off, Dizzy and Lofty are respectively excited and horrified by Mr Bentley's suggestion that it could be a ghost setting it off. Bob and Wendy eventually find the real culprits - bats that Bob accidentally trapped inside the chimney when he was working on it. To make sure the bats don't get hurt by living in the chimney, the team decides to create a new home for the bats on the roof.
- KQED Plus: Thu, Oct 13, 2016 -- 9:00am Remind me
Mind Out! (#1003H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
* For his college course, Leo films the team building a drive-thru at the Milkshake Bar. Scoop's desperation to be the star of Leo's film causes disruption and eventually a crash on the drive-thru lane! The drive-thru and film are ruined. Scoop learns that he must let others do their work-he stays off camera as Leo films the team fixing the drive-thru, showing everything that can happen on a build.
* Roley is excited that Bob will be playing his saxophone with the town band as soon as the park bandstand has been renovated. Meanwhile, Leo is tidying up the warehouse at Bob's yard, but is distracted when he discovers he can make music using the leftover piping and old oil drums. When Roley accidentally rolls over and flattens the band's instruments, he is so upset that he rolls away to hide. Bob comes to Roley's rescue by suggesting they follow Leo's creative idea and use bits and pieces from the yard to make new instruments. Bob's 'Junk Band' is a great success and even Mayor Madison approves!
- KQED Plus: Fri, Oct 14, 2016 -- 9:00am Remind me
Watch Out Pilchard (#1004H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
* Tilly and Henry have asked Bob and the team to convert Fixham Castle into a spectacular wedding venue. When Scoop learns there will be a "Best Man," he volunteers to be "Best Machine. " But the job goes to his head as he tries to be the very best at everything, resulting in a disastrous wedding rehearsal. Scoop learns that he doesn't have to be the best at everything and that it is important to know your limits.
* Bob, Wendy and the team set out to build a tire shed for Curtis. When Muck shoos Pilchard out of his way, she suddenly vanishes. Leo and the machines run around looking for Pilchard, desperate to find her before Bob finds out that she's disappeared. When Muck admits that he had some part in her disappearance, they all discover that the cat had been sound asleep in his dumper the whole time.
Don't Muck It Up (#1005H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
* Bob and the team are working at the Zoo replacing Bella the elephant's enclosure to remind her of the wild. Muck and Scoop begin to prank each other, and Muck decides to hide inside the elephant house so he can jump out and surprise Scoop when Scoop passes by. But instead, Muck surprises poor Bella. Using ingenuity and roleplaying skills, Muck acts like an elephant and manages to calm the alarmed Bella down.
* Bob is building the jumps for Henry Corner's cross-country equestrian competition. Muck thinks the idea of jumping over things sounds like fun. Determined to find out, Muck sneaks away to build his own jump. But when he tests it out, he gets stuck. Lofty comes to the rescue, and Bob suggests using Muck's jump to finish the cross-country course.
- KQED Plus: Tue, Oct 18, 2016 -- 9:00am Remind me
Let's Go! (#901H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Sky High Scoop: Bob and the team arrive at the new skyscraper site only to find that Mayor Madison wants the elevator finished by the end of the day! She wants her photo taken overlooking Spring City and Scoop decides he wants to look out over Spring City, too. He rolls into Tiny's cage, becomes frightened as the cage rises, and rolls onto the beams of the unfinished skyscraper, prompting Bob's daring rescue. The team then completes the elevator, Mayor Madison gets her photo, and Scoop admits that he'd rather keep his wheels on the ground! Learning Goals: To compare and contrast what one sees from up high to down low. To compare and contrast ways to use technology to get to the top of a building. To recognize the need for personal safety. Milkshake Mix-Up: Bob and the team are finishing the new site for the Milk Shake Bar and Scoop is inspired when he sees Chef Tattie experimenting with all kinds of ingredients. Scoop is to work on mixing concrete to complete the parking lot and decides he wants to experiment, too. While Bob and Wendy are having fun tasting milkshakes, they aren't aware that Scoop is mixing all kinds of crazy materials into the concrete in an effort to make the parking lot look fun. The next morning, Scoop enthusiastically rolls into the parking lot, only to notice that the concrete isn't dry. Now they have to start all over! Bob gives Scoop the 'proper' materials to mix into the concrete. Soon it is dry, and looks just as terrific as Chef Tattie's Milk Shake Bar. Learning Goals: To make predictions about changes in materials or objects. To observe and evaluate investigation outcomes. To appreciate the value of honesty.
- KQED Plus: Wed, Oct 19, 2016 -- 9:00am Remind me
What A Team! (#902H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Kitchen Whiz: Bob is in the kitchen preparing lunch for the team when a hungry Pilchard sneaks into his bag and hitches a ride to work. At the base of Chef Tattie's UFO-themed revolving restaurant, Bob is building the kitchen, Wendy is wiring the revolving floor, and Leo and the machines are decorating the entrance. Pilchard climbs out of Bob's bag and causes strange things to happen on the site, prompting the Machines to think it was an alien. When the restaurant starts revolving at high speed, Bob saves the day by luring Pilchard off the remote control with a sandwich. Together, the team finishes the restaurant in time and the Machines discover that the 'alien' was actually Pilchard. Learning Goals: To explore motion including up and down, circular, reverse, and forward. To understand everyone can try new things. Lofty Lets Loose: The zoo is getting a new giraffe-Lofty's favorite animal! Bob and the team are building its enclosure and viewing platform. Unfortunately, Lofty won't be able to see the giraffe--his job is to lift supplies over the fence. The work is nearly complete when the giraffe arrives. Amid the excitement, Lofty becomes so anxious that, trying to peer through the small spaces in the fence, he crashes through it! The giraffe flees, but Lofty uses his knowledge of giraffes to lure the animal back with food. The team finally finishes the enclosure just in time and Jenny names the giraffe after its biggest fan Lofty! Learning Goals: To explore animal characteristics and habitats To compare and contrast animals and machines. To recognize the natural world and the man-made world. To understand the need for patience and impulse control.
- KQED Plus: Thu, Oct 20, 2016 -- 9:00am Remind me
We Can Build It! (#903H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Scoop's Big Break: Bob and the team are installing new barriers and a driveway at Fixham Town Hall to prepare for the unveiling of a Mayor Madison statue. At the site, Scoop accidentally breaks an underground water pipe and, amid the chaos, Lofty breaks the paving slabs. Bob remedies the situation by using the broken slabs anyway, making a new paving design. The team finishes the job and the statue is unveiled with an unexpected surprise. The statue is not of Mayor Madison, but of Mr. Bentley in his snorkeling outfit. Learning Goals: To explore creative problem solving. To understand that some systems are underground. To appreciate the importance of following directions. Bob the Brave: The Fixham Medieval Festival is opening tonight and Bob and the team are building a portcullis. Leo becomes distracted role-playing as Prince Fix-a-Lot and is trapped inside the castle where he hears ghostly wails. Bob and the team fit a new drawbridge and raise the portcullis. Bob bravely ventures into the castle, saves Leo, and exposes the source of the ghostly wails: Mr. Bentley warming up his vocal chords for his performance. "Queen" Madison praises Bob's heroic efforts at the festival that night, knighting him "Bob the Brave." Learning Goals: To understand how technology has changed the way people have lived and worked over time. To understand the need for safety precautions.
- KQED Plus: Fri, Oct 21, 2016 -- 9:00am Remind me
All Together Now (#904H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Saffi's Treehouse: Saffi declares that Wendy is her hero and asks her to build a treehouse for the Spring City Rockets' first club meeting. Saffi tries to help Wendy, but her assistance only causes more problems. When Saffi uses the treehouse before it's ready, it begins to collapse with the Rockets' trophy inside. In effort to save the trophy, Wendy heroically repels from a tree and retrieves it. Together, Wendy and the team rebuild the treehouse. Learning Goals: To understand that everyone can design and build. To understand the importance of patience and impulse control. Cats and Dogs: Bob and the team are building the vet a new reception area for her office to separate cats and dogs. Mayor Madison and her cat have an appointment this evening and the vet is worried because Cooper, the dog she is looking after, loves to chase cats. Leo promises to keep the animals away from the site, but soon Cooper is chasing Pilchard around the reception area and havoc ensues. Leo finally regains control of the animals and the team is able to finish the new reception area in time for the Mayor's arrival. Learning Goals: To explore the engineering design process: identifying a problem, looking for ideas, developing solutions, and sharing solutions with others. To express concern and empathy for others.
- KQED Plus: Mon, Oct 24, 2016 -- 9:00am Remind me
On The Job! (#905H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Workshop Makeover: It's Curtis' birthday and Bob and the team has a surprise for him. While Leo takes Curtis out for a birthday meal, Bob and the team look after his garage and give the workshop a makeover. When distractions occur at the garage, Bob needs more time. Leo stalls while, back at the garage, Scoop's unfamiliarity with mechanics causes him to break the new roof. Bob and the team work quickly to fix the problem and an anxious Curtis finally returns to the garage, delighted with the birthday surprise! Learning Goals: To understand the value in making old things better. To understand that tools and machines make work easier. To recognize the value of working together to achieve a goal. To express kindness and friendship. Muck on Ice: Bob and the team are building Spring City's new ice rink. With nowhere else to play ice hockey, the Rockets plead Bob to finish the job quickly. Muck wants to play ice hockey, too, and inspires the other machines to join in. Bob and Wendy return to the site and find that they knocked down all of the barriers. As per Muck's suggestion, the team slides the panels across the ice for speedy delivery. The Rockets arrive just as the job is completed and Muck and the other machines are happy to watch the Rockets' ice hockey game. Learning Goals: To explore the properties of water as ice. To appreciate the consequences of one's actions.
What A Build! (#906H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Bentley's Bones: The Natural History Museum is receiving its first exhibit, a full sized Tyrannosaurus rex skeleton, and Bob and the team are finishing off the new extension. However, Leo discovers that Mr. Bentley provided the incorrect dimensions of the doors for the new extension. The dinosaur skeleton will not fit through them! Per Lofty's suggestion, the team dismantles the skeleton. They have difficulty reassembling it, but the photo on Leo's phone acts as an adequate guide and the team is able to successfully complete the job. Learning Goals: To explore size comparisons. To explore following a plan/guide for building or rebuilding. To appreciate the consequences of one's decisions and actions. Bear's Mountain: The zoo is preparing for a bear's arrival and needs Bob and the team to finish building the new bear enclosure. Bob plans a three-tiered natural habitat that resembles a rocky mountain, but Scoop is thinking bigger. With the other machines to help him, Scoop builds the structure higher--too high--and it collapses. Bob considers Scoop's attempt and redesigns the mountain to be four levels. The crate arrives and two bears, a mother and her cub, are set to enjoy their new enclosure. Learning Goals: To explore animal habitats and animal needs. To learn about taking apologizing and taking responsibility for one's actions. To recognize the value of learning from mistakes. To understand creative problem solving.
- KQED Plus: Wed, Oct 26, 2016 -- 9:00am Remind me
Machine Moves! (#907H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Fitness Frenzy: Spring City is hosting a Fun Run and it's up to Bob and the team to build a brand new fitness trail. Scoop's idol, Skye Sampson, is a renowned athlete and is organizing the event. Since Scoop can't participate in the Fun Run himself, he organizes the Muscle Machine Games and accidentally breaks the fitness trail equipment. A race against the clock, the team pulls together to finish the job before the event begins. Learning Goals: To introduce fitness and healthful eating. To recognize the value of teamwork and team building. Ballroom Blitz: Ballroom Blitz, TV dance sensation, is coming to Spring City! Bob and the team are building a sprung dance floor for the occasion to appease the star dancer, Sylvain de Souza. Team Bob and the Spring City Rockets catch dance fever, but Lofty's dancing attempts only result in him damaging part of the dance floor. Despite Lofty's self-doubt, Sylvain encourages him to follow his dreams. The team rallies to repair the floor in time for the performance and Wendy takes the stage to dance with Sylvain. Learning Goals: To recognize, reproduce, and extend patterns in counting and with concrete materials. To explore light and reflection. To understand that accomplishing a task sometimes takes practice.
- KQED Plus: Thu, Oct 27, 2016 -- 9:00am Remind me
Job Performance! (#908H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Rockets Under the Stars: Mila is appearing on the children's TV game show, "Whiz-A-Quiz", and Bob and the team are building an outdoor movie area so that the Spring City community can watch the show together. Lofty is so thrilled to help the Spring City Rockets decorate the stadium that he leaves Leo to finish building the support frames for the giant screen all by himself. The frame cannot hold the giant screen and it falls apart, breaking the frame, stage, and audience seating. After a hard day's work, the team completes the job and the community gathers to watch Mila win the trophy for Spring City. Learning Goals: To observe how things balance and how position and/or weight change can impact balance. To understand the importance of taking responsibility for one's actions. Winter in Spring: Spring City is celebrating winter with the Winter in Spring Festival! Bob and the team are building a triple chairlift to transport passengers to the top of Observatory Hill for the occasion. When Skye offers Bob a snowboarding lesson, Scoop decides that he wants a try at the snowy hill, too. Despite Wendy's warnings, Scoop slides down the slope anyway. He crashes into the support beam and the chairlift cable jumps off the wheel tracks. Chairlift passengers Mila, JJ, and Skye are dangling from the cable and Bob snowboards swiftly down the slope to the emergency break. After the chairlift is repaired, Bob joins Mila and JJ for snowboarding stunts at the opening of the festival. Learning Goals: To compare and contrast seasonal differences. To identify seasonal changes and how they can affect clothing we wear and activities we participate in.
- KQED Plus: Fri, Oct 28, 2016 -- 9:00am Remind me
Well Done, Everyone! (#909H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Pick Up a Penguin: Bob and the team are finishing off the new penguin pool at the zoo. It's nearly complete when Lofty accidentally drops a large rock and it smashes the observation window. The penguins arrive at the site before the window is repaired and Lofty suggests they revel in the Town Hall's fountain until the pool is ready. When Mayor Madison unexpectedly returns from touring the city with the unimpressed Mayor Snipe from Riverdale, she is outraged by the scene. Mayor Snipe, however, is thrilled. Bob and the team finish the job and the penguins are shuffled back to the zoo to enjoy their new pool. Learning Goals: To observe and identify characteristics of an animal habitat. To explore creative problem solving. Home on the Range: Bob and the team are at the racetrack building three horse stables for the big race, the Spring City Sprint. Leo slips into 'cowboy mode' at the sight of horses. After a few antics, he scares the horses and they escape from their paddock, destroying the day's work. Bob and Scoop round up the horses while Wendy and Lofty safely steer them back to their paddock. The day comes to a close and Bob, Wendy, and Lofty must resort to re-building the stables overnight. The next morning, the race is set to begin but Bob, Wendy, and Lofty are already fast asleep. Learning Goals: To explore creative thinking and problem solving. To compare and contrast the purpose and attributes of structures. To understand the importance of perseverance.
- KQED Plus: Mon, Oct 31, 2016 -- 9:00am Remind me