Thomas & Friends
Set on the imaginary island of Sodor, the series follows the adventures of Thomas, a cheeky little Tank Engine, and his friends, Edward, James, Gordon, Percy, Henry and Toby, plus Emily, the first female steam engine -- all under the watchful eye of Sir Topham Hatt, the manager of the Sodor Railway.
Fun on the Farm (#904H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
- KQED Plus: Sun, Dec 22, 2013 -- 6:30am
Snow Stops Play (#1009H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
No Snow For Thomas - It's a snowy day, but Thomas doesn't want to wear his snow plow. So he decides to hide it and pretends he doesn't know where it is. Sir Topham Hatt has no choice but to leave Thomas in his shed and send Emily out to clear the tracks instead. Thomas sees Emily having fun in the snow and goes in search of his plow, but the snow has covered everything and Thomas soon becomes stuck in the thick snowfall. Frozen Turntable - One cold evening the steam engines return to Tidmouth Sheds and discover the turntable is frozen stuck and only one berth is accessible. Gordon thinks he should have it, but Thomas insists they need to save it for Percy who is out on the mail run. All the other engines find other places to stay for the night, but none of them are good enough for Gordon who comes back and takes Percy's berth. But soon the tables are turned when it is Gordon who becomes stuck.
Fun in the Snow (#805H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Let it Snow - Gordon and Thomas go to Misty Island to collect logs for Farmer McColl's animal shelter. The Logging Locos tell them that there is no snow on Misty Island because they haven't chuffed The Misty Island Snow Song. They need to puff to the top of a hill and stay still, then go to the sea and wait patiently - then snow will appear! Gordon doesn't believe that snow will appear but Thomas begins to race to the top of the hill and to the sea as the snow song says. THOMAS doesn't take care of his job to take the logs to Farmer McColl's and the snow doesn't appear. When Thomas is really useful and gathers all the logs for Farmer McColl, the snow starts to fall. Gordon and Thomas sing the snow song together and happily head back to help Farmer McColl. Percy the Snowman - Thomas is asked to take Sir Topham Hatt to switch on the Christmas tree lights in the Town Square. Thomas is excited to see Percy, but Percy is feeling sad because he doesn't have a special so Thomas asks Percy to go with him to collect Sir Topham Hatt. Thomas asks Percy to wait in a siding while he rushes to get his jobs finished. Thomas races so fast that he doesn't realize he covers Percy with snow every time he rushes past. Percy is so covered in snow that Thomas can't find him. Thomas finds Percy under the snow but Percy's firebox has gone out. Now Percy won't be able to go to see the Christmas lights and he is sad. Thomas has an idea and takes all of the children and Sir Topham Hatt to see Percy who looks like a very special snow engine!
- KQED Plus: Mon, Dec 23, 2013 -- 2:00pm email reminder
Safe and Sound (#703H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Henry's Health & Safety - Victor explains the meaning of Health and Safety to Henry while he is visiting the Steam Works. Henry is so concerned about safety on Sodor that he keeps changing things that are already safe. He takes Rocky to move telegraph poles from the tracks which are safely there to be collected by Percy. Henry gets Rocky to lift Percy off the tracks. Sir Topham Hatt sees Percy hanging in mid air and soon tells Henry that he is causing chaos on the tracks. Henry realizes that Percy is safe and asks Rocky to lower him to the ground. Henry is then happy to take Rocky to help with a real emergency on Sodor. Henry's Magic Box - It's the Winter Holidays on Sodor and all the engines are very excited. Henry he has been given a very special box to deliver to a field. He goes back to the field later to check on the box but it has disappeared and replaced with a Christmas tree! Sir Topham Hatt also asks Henry to tell the engines to meet by the field that night, but Henry is so worried about the missing box that he forgets to tell everyone. Sir Topham Hatt meets a worried Henry and tells him that the Christmas trees have come from the special box. Henry is relieved and tells the engines to come to the field. The trees are lit with beautiful sparkling lights and Sir Topham Hatt appears from behind the trees dressed as Santa Claus. The engines toot and cheer!
Let It Snow (#909H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
- KQED Plus: Tue, Dec 24, 2013 -- 2:00pm email reminder
Tinsel & Trains (#1010H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
The Missing Christmas Decorations - Until Percy discovers Diesel 10 stealing the Steamies' Christmas decorations. Percy chases him back to the Dieselworks where he also discovers poor forgotten Sidney hanging from the ceiling waiting for new wheels. Percy surprises everyone by deciding to give Sidney a Christmas present and his kindness does not go unrewarded. Santa's Little Engine - Thomas is sent to bring a real sleigh for Sir Topham Hatt to ride in when he plays Santa at the Ulfstead Castle Christmas Fair. When the sleigh slips down the hill with Sir Topham Hatt in it, Thomas has to rescue him and ends up pulling the sleigh back up the hill with fallen branches round his funnel, making Thomas look more like a reindeer than an engine!
Don't Give Up (#905H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Look & Listen (#1001H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Thomas & Friends has sparked the imagination of young children for generations with classic stories of adventures from the railways on the Island of Sodor. Born from a literary tradition, the CG-animated series supports children aged 2-5 as they develop important social-emotional skills and helps to build an early foundation for preschoolers' success. Thomas & Friends is based on the much-loved books by Rev. W. Awdry, who created Thomas the Tank Engine to entertain his young son Christopher when he was in bed with the measles. The series features Thomas, a true blue engine friend who proudly wears the "#1" on his side. He's joined by a cast of track stars, including James, Percy, Emily, Henry and Gordon, as well as Sir Topham Hatt, Controller of the Railway, who keeps everything running smoothly. Thomas's world is a place with a strong community spirit, typified by a universal willingness to embrace good manners and hard work -- and a desire to be "really useful." Each episode -- comprised of two animated stories, a live-action segment, and a music video -- is designed to delight children while helping to foster their social and emotional development. As young viewers join Thomas and his engine friends on exciting adventures, they experience timeless life lessons of discovery, cooperation, and friendship.
Fire & Water (#1002H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Too Many Fire Engines - A team of railway inspectors questions whether Sir Topham Hatt needs two fire engines causing concern for Sodor's fire fighting team, Flynn and Belle. When Belle beats Flynn to two fires in a row, Flynn starts to question it himself. He tells Belle to take his place on guard at the Castle's fireworks display and sulks in his shed. But when another fire starts on the same night, Flynn races to put it out, proving Sir Topham Hatt really does need two fire engines after all. Gordon Runs Dry - When a stone bounces off his boiler, Gordon doesn't wait to be checked over and hurries on his way, only to find that he has to keep stopping to take on more water. When Gordon finally runs out of water, he realizes that his boiler was damaged by the stone and has been leaking. Soon the once proud engine is being shunted to the Steamworks to be repaired. Oh the indignity!
Just Be Yourself (#1003H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Scruff's Makeover Scruff works at the Waste Dump. When Sir Topham Hatt sees how rusty and dirty Scruff looks, he insists that he goes straight to the Steamworks to be repainted. Soon the other engines are telling Scruff how smart he looks, so he decides he doesn't want to work at the dirty Waste Dump anymore. Eventually Scruff realizes that the only way to be Really Useful is to do his own job at the Waste Dump, even if it means getting dirty. Wayward Winston - Winston is Sir Topham Hatt's track inspection vehicle. One day when Sir Topham Hatt leaves his handbrake off, Winston starts to roll forward on his own and is soon racing down the tracks without a driver. Winston thinks driving on his own is exciting at first, until he realizes he can't stop!
Someone to Look Up To (#1004H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Kevin's Cranky Friend - Cranky the Crane is very busy at Brendam Docks and struggles to keep on schedule. Sir Topham Hatt decides to send Kevin to help him, but Cranky doesn't want any help. Kevin is disappointed and he tries to please Cranky by working hard and picking up things Cranky has dropped. Soon there is trouble when Kevin falls off the docks into the water. But it's Cranky who rescues him and Kevin realizes that Cranky does like him after all and appreciates his help. Henry's Hero - As they are working together, Henry and Hiro both start to billow dark smoke from their funnels. Duck tells them they have taken on some bad coal. Henry is worried that the bad coal will damage his firebox if he continues working, so he heads back to his shed. Hiro wants to keep on puffing and delivers their heavy load on his own. When Henry realizes Hiro can keep on puffing with bad coal, he decides that he should be able to do that too!
- KQED Plus: Thu, Jan 2, 2014 -- 6:30am email reminder
Peace & Quiet (#1005H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Calm Down, Caitlin - When the Vicarstown Bridge is closed for repairs, Caitlin can't get back and has to spend the night on the Island of Sodor. She is so excited that she keeps waking the other engines up. They try sending her off to pull the Mail Train and the Flying Kipper, but Caitlin then wakes everyone else up on the island. In the morning, the bridge is re-opened and Caitlin is the most tired of all. Luke's New Friend - One day, Luke finds a nervous and scared young deer at the Blue Mountain Quarry. The other engines warn Luke that the quarry is no place for an animal, but Luke remembers when he first arrived and how he was nervous and scared. He wants to help the young deer so he tries to get the other engines to work quietly. That is not an easy thing to do, and after one accident too many, the engines finally convince Luke that the best place for the deer is on the grounds of Ulfstead Castle.
Winter Delights (#710H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Merry Misty Island - It's the Winter Holidays on the Island of Sodor. Dash, Bash and Ferdinand decide to throw a party. This is their first party and they're not really sure what to do and they won't ask Thomas to help them. Soon the Logging Locos have caused chaos on Misty Island with party decorations scattered all over the place. They need help fast before their party is ruined. Thomas turns up just in time and the Winter Holiday Party is a big success. Merry Winter Wish - It's the Winter Holidays and Thomas is given the special job of delivering the Star of Knapford to Knapford Station. Instead of going directly to Knapford, Thomas decides to give all of his friends a wish upon the star. The friends wish upon the star but soon there is an accident and the star falls off the back of Thomas' flatbed. With the help of his friends Thomas gets the star to Knapford just in time.
Spooky Charms (#1007H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
The Phantom Express - James tries to scare Percy by telling him that there's a ghost at Ulfstead Castle. Stephen reassures Percy that there is no such thing as ghosts, but James comes to the castle to try to scare them. Percy and Stephen end up falling into the moat! When James hears them whistling, he believes his own story and scares himself! Percy's Lucky Day - After a couple of mishaps, Percy feels like he has too much bad luck. Stephen lends Percy a lucky charm which helps him regain his confidence. But when Percy realizes that he doesn't have the charm with him, he has to find the confidence to help pull Bill and Ben back onto the rails without it.
Just Being You (#910H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Clever Ideas (#701H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Thomas' Tall Friend - Thomas is given the special job of delivering a giraffe to the Sodor Wildlife Centre. He is so excited about making friends with the giraffe that he doesn't go straight to the Wildlife Centre as instructed. Instead, Thomas collects leaves and fresh fruit from the other engines to give to the giraffe. By the time Thomas arrives at the Wildlife Centre, the giraffe has settled down in is truck and fallen asleep. Now Thomas can't wake the giraffe to deliver him to his new home. Thomas decides to find someone who really knows how to look after giraffes properly. He races back to the Docks and collects a giraffe keeper who can look after the giraffe. The giraffe is soon delivered to the Wildlife Centre. Everyone is so happy to meet the new giraffe. James in the Dark - Fixing a mistake James refuses to wear a lamp for working at night because it looks "silly". Then, because he can't see very well, he picks up the wrong people - farmers and animals instead of VIPs for a grand concert. James realizes his mistake, takes the farmers and animals to their destination, and returns to the concert. Thomas and Edward have picked up the VIPs James missed. All three engines use their lamps to light the concert at the end.
Helpful Friends (#702H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Charlie & Eddie - Edward wants to show Charlie that he is a really fun engine instead of doing his job. Edward races off to the tracks telling Charlie jokes. A big mistake occurs when Edward takes Sir Topham Hatt's car to the Steam Works by mistake, but Kevin doesn't know how to fix cars, only steam engines. Edward is horrified when he arrives back at the Steam Works and sees that instead of fixing the car, Kevin has put a funnel on its roof! Edward realizes that he needs to concentrate on his job rather than racing around Sodor with Charlie. Toby & The Whistling Woods - Sir Topham Hatt asks Toby to go to the Summer House. Toby is scared because this means that Toby will need to puff through the Whistling Woods. But he decides to be brave and starts to make his way through them. Toby hears a strange noise and reverses quickly out of the woods where he meets Thomas and James. The engines see that Toby is a little frightened and offer to travel through the woods with him but Toby insists he can get through the woods on his own. When Toby gets scared again, Thomas and James tell him that the noises are friendly sounds. One sound is being made by a beautiful owl, another is the sound of a waterfall, and the last is the sound of the wind whistling through the woods. Toby is at last happy in the Whistling Woods!
Special Jobs (#704H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Diesel's Special Delivery - When Diesel sees James being admired with a special of pretty piglets, he decides that he wants to be admired too. He abandons his slate for the school's leaking roof and sets off to find an equally admirable special. First he tries Thomas' truck of apples, then Rosie's flatbed of flowers, but still nobody notices him. Later, he spots James' piglets outside Farmer Trotter's farm, and decides to take them to the school. But when he arrives, rain is imminent and the children are about to get wet. Diesel realizes how important his slate is. He races back to the farm with Farmer Trotter's piglets, picks up his slate and gets back to the school just in time. Pingy Pongy Pick Up - It's an important day on the Island of Sodor. The football team is playing an important match and all of the engines are given special jobs. Emily is asked to bring the team's washing but she wants to do a job which is more important. So Emily decides to try and help everyone else and ignores her job. Emily learns that the washing she is due to deliver is the Sodor United team's football kit! Now the football team has nothing to wear!. Emily decides to make everything better. She races to get the football kits cleaned and dries them by hanging the shirts like a long washing line from her funnel. The football team is delighted.
Being Happy with Me (#705H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Being Percy - Percy is impressed when he sees that all the engines make way for Gordon when he enters Brendham Docks. Percy thinks the engines never listen to him nor make way for him on the tracks. Percy decides that he is going to be more like Gordon so he starts to imitate him. Percy starts to raise his voice and race down the line just like Gordon. Percy is trying so hard to be like Gordon that he forgets to deliver his mail. Percy realizes that being like Gordon hasn't helped him at all and he is happy just being Percy! Victor Says Yes - Victor is an engine who likes to please everyone so when it's a busy day at the Steam Works, he bites off more than he can chew. The engines line up outside the Steam Works and ask Victor to fix them. Emily, 'Arry and Bert all become impatient as the line of engines waiting to be fixed gets longer and longer. Then Sir Topham Hatt arrives and asks Victor to fix Gordon, and of course Victor says yes. The line gets longer and the engines start to bump into each other. With Thomas' help, Victor realizes that he needs to learn to say no. Victor tells some of the engines that he can fix them the next day. Everyone is soon happy again as Victor restores order to the Steam Works.
Busy Days (#706H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Thomas' Crazy Day - Thomas promised to play hide and seek with his best friend Percy at the Steam Works. Sir Topham Hatt also asked him to show Bash, Dash and Ferdinand what it takes to be a Really Useful engine. Thomas decides that he has to do everything so he rushes back and forth helping the Logging Locos and playing a game of hide and seek with Percy. Thomas asks Cranky to help him show the Logging Locos how to be Really Useful while he is away. When Thomas checks on them, he sees that Cranky has lifted Dash high into the air and not being helpful at all! Thomas realizes that he needs to do one thing at a time so he finishes showing the Locos how to be Really Useful, and then finishes the game of hide and seek with his best friend Percy. Thomas and the Snowman Party - It's winter on Sodor and the children are busy building a snowman. The children need a hat to complete their snowman and Thomas decides to help. Thomas takes Farmer McColl's hat for the snowman. Then, he sees the Band Conductor's hat and takes that too. Then he sees Mr. Bubbles' big colorful hat and takes that too. Thomas gets so busy looking for the hat that he forgets to deliver a special parcel to Sir Topham Hatt. However, Farmer McColl, the Brass Conductor and Mr. Bubbles all need their hats back. When Thomas delivers a parcel for Sir Topham Hatt - it's a new hat! Sir Topham Hatt gives his old hat to Thomas which he then gives to the children for their snowman.
Playing with Friends (#707H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Thomas and the Scruff - Whiff is excited for Thomas to bring Scruff to help him at the Waste Dump. Thomas meets Scruff at Brendham Docks and sees that he is really quite scruffy and dirty. Thomas thinks it would be best to give Scruff a clean before he starts his new job. Thomas brings the cleaners from the Wash Down to wash Scruff, but Scruff races off. Thomas realizes that Scruff is hiding in a siding and there is nothing he can do to persuade Scuff to come out. Gordon, Percy and Henry try to help too, but to no avail. Thomas then realizes that Scruff doesn't want to be clean at all, he just wants to be scruffy. Thomas takes Scruff to the Waste Dump where he works with Whiff. Scruff gets messier and scruffier and just loves it! Jumping Jobi Wood - Thomas is asked to collect precious Jobi wood from Misty Island by Sir Topham Hatt. He is excited and Bash, Dash and Ferdinand offer to help Thomas but he doesn't want their help. Thomas takes Edward with him and shows him all the exciting places to visit. There's the Shake Shake Bridge and of course Ol' Wheezy Hee Haw. Thomas starts to collect the Jobi wood and it's not long before Ol' Wheezy starts throwing the Jobi logs everywhere causing chaos. Thomas isn't able to stop the Jobi logs flying through the air. Luckily for Thomas the Logging Locos turn up on Misty Island to help him. At last order is restored and Thomas delivers the Jobi wood to Sodor.
Sounds and Smells (#708H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
O the Indignity - Gordon is horrified when Sir Topham Hatt announces that he is to take charge of Whiff's Waste Dump for the day. Gordon arrives at the Waste Dump and decides that the only thing for him to do is to hide when other engines arrive at the dump. Gordon just cannot be seen at such a smelly place! As the day progresses, Gordon hides from Spencer, Diesel and Thomas. As Gordon hides from each engine, the waste trucks get higher and higher and Whiff's Waste Dump becomes smellier and smellier. Sir Topham Hatt arrives with Whiff to a state of chaos. What Gordon didn't know is that the Island Inspector is arriving to view the Waste Dump. Gordon realizes he has been a silly engine! He gets straight to work to clean up the mess, and with Whiff's help, everything is clean and tidy for the Inspector's visit. Pop Goes Thomas - Thomas has to take crates of lemonade to the children's picnic. He goes over bumpy track and a cork pops. Thomas doesn't know what the sound is, only that he likes it. To make it happen again, he goes over more and more bumpy track. All the corks pop, wreaking havoc! Mr. Bubbles the Clown is delayed, the picnic cakes are spoiled, and James has a bump. When Thomas realizes what he has done, he goes back for more lemonade, stopping on the way to pick up more cakes and Mr. Bubbles. He arrives back at the picnic just in time to the cheers of the children.
Listening and Learning (#709H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Thomas In Charge - Thomas wants to impress the Inspector and persuades Percy and Mavis to help him shunt coal at the Docks. This means that Mavis and Percy don't get to do their jobs properly. When the Inspector visits them, they are nowhere to be found. The Inspector arrives at the Docks to find Thomas, Percy and Mavis. Thomas wants to show how good they are at shunting coal but the coal trucks fly into the sky and cover everyone in black soot. Sir Topham Hatt and the Inspector are filthy, and Gordon's funnel is blocked! Thomas helps to make everything better by taking Gordon to the Steam Works to have his funnel cleared. Jitters and Japes - Thomas is given the important job of taking Sir Topham Hatt's mother, Dowager Hatt, on a tour of Sodor. Thomas thinks he knows all the places that she would like to see but nothing will please her. Thomas then discovers that he just needs to listen and ask Dowager Hatt what she would like to do and see. Thomas now knows exactly where to take Dowager Hatt and they race around Sodor having the best fun of all.
Exciting Friends (#801H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Gordon and Ferdinand - Sir Topham Hatt welcomes Ferdinand to his railroad by letting him share Gordon's special. They will be taking the Lion of Sodor to the Summer House and Ferdinand will be Gordon's back engine, which Gordon isn't happy about. They pass workmen who cheer for Ferdinand (not for Gordon or the Lion of Sodor!). Gordon comes up with a plan to take the quiet tracks across the Fenland but he goes too fast and the Lion of Sodor falls into the river. Gordon realizes he was wrong to think he was grander than Ferdinand. Ferdinand helps Gordon to get the Lion of Sodor back and they take it to the Steam Works to get it gleaming again. Toby and Bash - Sir Topham Hatt gives Bash a reward for being a Really Useful Engine. His reward is to spend the day with Toby to pick up the children at Knapford Station. Then they heave and haul slate to Brendham Docks. They are tired and Bash needs a rest so Toby brings him to Arlesdale End. Bash thinks Arlesdale is beautiful and Toby lets him sleep there. Toby thinks that Bash would like a home of his own on Sodor and they set out to find the perfect home. They visit the Fenlands but Bash is scared of the ducks and go to Farmer McColl's field but the cows scare Bash. Toby realizes that Bash just wants his home to remain on Misty Island. Toby takes Bash to Misty Island and he is happily back with Dash and Ferdinand.
Kindness with Friends (#802H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Percy's New Friends - Percy wants to make friends with the wild animals on Sodor. When he approaches a squirrel, it runs away. He tries to make friends with a bird but it flies away. Percy doesn't understand why the animals keep running away from him. As Percy is thinking about this, Gordon rushes past and frightens him by going so fast and being so loud. Percy realizes that big things can scare little things, so Percy decides to approach the animals again, but this time he is very gentle and quiet. Soon the rabbit, the squirrel and the bird have hopped onto Percy's buffer. Percy takes his new friends to meet the other engines. Emily and Dash - Emily is given the special of looking after Dash and taking him to the Children's Steam Fair. Emily sees that Dash can make special tweeting noises with his whistle. Emily pushes Dash to show her how to make tweeting noises again and again. Dash warns Emily that he'll run out of fuel but she doesn't listen and Dash runs out of fuel. He gets stuck and can't move to go to the fair. Emily goes to the fair instead and tries to tweet again but everyone just thinks she is being funny. Emily realizes that she has been a silly engine and needs to help Dash. Emily makes everything better by getting fuel for Dash and bringing him to the fair. Emily laughs so hard when they get to the fair that she twitters and tweets.
Learning Together (#803H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
James to the Rescue - James is asked to be the Sodor Search and Rescue Engine but is upset when Toby is asked to help him. James says that Sodor Rescue Engines are Steam Engines, not Steam Trams like Toby! They chuff off to rescue Gordon whose wheels have come off the track. James wants to help by pulling him forward, but Toby thinks they should get Rocky since Gordon is too heavy. James doesn't listen and tries to pull Gordon, and his driving wheels now come off the track. When James tries to push Gordon, the Fenland track cracks and Gordon falls! James then asks Toby to get Rocky for help. James says that Toby is the best Rescue Tram on the whole of Island of Sodor. Harry Hiro - Thomas tries to cheer Hiro up when he sees that he is sad because he misses his home. Thomas is sure that he can make Hiro smile and asks Charlie to tell him a joke, but Hiro doesn't laugh. Thomas brings Hiro to Misty Island and he enjoys the sounds of the birds. Thomas doesn't pay attention and takes him to race through the hollow tree tunnel. When Hiro wants to look at the sea, Thomas takes him on a tour of the hills of Sodor. Thomas realizes he needs to listen to Hiro and what he wants. They listen to the birds at the hollow tree tunnel and visit the Jobi Woods. The places they visit remind Hiro of home. Thomas has made Hiro happy.
Happy Engines (#804H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Henry's Happy Coal - Henry is given a special of taking a very important visitor around Sodor. When Henry visits the Steam Works he is teased by 'Arry and Bert for needing to use special coal. Henry wants be like the rest of the Steamies and use normal coal instead of his special coal. When Henry tries to steam through Sodor using the normal coal, he breaks down. Henry realizes that he has been a silly engine. Sir Topham Hatt tells Henry that it is the special coal that makes Henry such a special engine. When 'Arry and Bert tease Henry again, he tells them that he is proud of being a special engine with special coal. Henry even helps 'Arry and Bert when they run out of diesel! Edward the Hero - Edward is given the special job of being the Rescue Engine at the Sodor Search and Rescue Center. Edward wants to be a hero if he is to help Harold at the Center. Edward thinks that heroes are strong, fast and stern so decides he must be strong, fast and stern too. He helps Charlie by being funny, helps Dowager Hatt by being kind, and helps Farmer McColl's dog by being gentle. Edward doesn't think he's a hero though because he hasn't shown he is fast, strong and stern. As Edward chuffs along the tracks he sees people cheering and waving to him and calling him a hero. Word has spread that Edward has been kind, funny and gentle. Sir Topham Hatt tells Edward that he is the biggest hero of all because he is Edward.
Helping Each Other (#806H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Stop that Bus! - Thomas feels bad that Bertie doesn't get to travel on the rails so he decides to take Bertie on a tour of Sodor by rail. Bertie rolls onto Thomas' flatbed and soon they're off on their adventure. Bertie loves the sights but he needs to go and collect Dowager Hatt and her friends. Thomas is having such a good time that he doesn't listen to Bertie. Chaos ensues as the flatbed rolls away from Thomas and Bertie is stuck on it in the middle of the Shake Shake Bridge. Thomas chuffs away fast to ask Harold to rescue Bertie. Thomas then collects Dowager and her friends and brings them to meet Bertie at the Shake Shake Bridge. Dowager and her friends jump into the back of Bertie and the flatbed is re-attached to Thomas and they race through the countryside. Spencer The Grand - It is a very foggy day on Sodor. All the engines are asked to stay at Tidmouth Sheds by Sir Topham Hatt. Spencer wants to get back to the Duke and Duchess' Summer House instead. Spencer can't find his way in the fog and arrives at Mavis' Quarry and Whiff's Waste Dump rather than at the Summer House. Just as Spencer thinks he has arrived at the Summer House, he realizes he is back at Tidmouth Sheds. Thomas and the engines are kind to him and he realizes he has been a silly engine. Now it is Spencer's turn to be kind and he goes to find Percy who is still lost in the fog. Spencer uses his whistle to find Percy and they return safely to Tidmouth Sheds.
Laughing Together (#807H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Big Belle - Belle is very excited to learn that Toby also has a bell just like hers, and wants to go and be friends with him. Toby is a little intimidated when he sees how big and powerful Belle is. Belle decides that she wants Toby to do everything that she wants to do. They go to see Farmer Trotter's pigs but Belle spoils the fun by making mud with her water jet. Toby goes into another siding but Belle chases after him still wanting to be his friend. Next they go to Maithwaite Station and Belle rings her big loud bell but Toby reverses away. Belle realizes that if she wants to be Toby's friend she needs to listen to what makes him happy too. So they both listen to the birds twittering and twitting together quietly. Finally they are both happy and become the best of friends. Stuck on You - Thomas is given the special of being the Sodor Search and Rescue Engine for the day. Thomas is excited to see that Butch has a magnet attached to his crane arm. Victor tells them that the magnet comes on when the red light is switched on, but they don't listen. At the Sodor Search and Rescue Center, Harold asks them to take metal poles to Farmer McColl. Butch and Thomas can't figure out how to pick up the poles with the magnet so the poles crash into the sea! Now the red light switches itself on and Butch gets stuck to Thomas! He realizes he should have listened to Victor. Victor tells them again that the magnet is on when the red light is on. This time Thomas and Butch listen and they complete their rescue jobs effortlessly.
Slow Down! (#808H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Wonky Whistle - Thomas is getting his whistle fixed at the Steam Works before he delivers animals to the Sodor Country Fair. He rushes out of the Steam Works before his whistle is fixed properly and it starts to make a strange sound. Thomas collects ducks, Katy the sheep dog and Farmer McColl's prize cow to take them to the fair. Thomas' whistle is so loud that all of the animals run away! Thomas arrives at the fair to find out that the animals are gone and there is no one at the fair. Once Thomas goes back to the Steam Works to get his whistle fixed, he tells everybody about the animal show. Thomas is asked to use his whistle to declare that 'the animal show is now open! ' Up, Up and Away - Thomas and Percy are given the special of delivering a giant balloon that Mr. Bubbles has blown up for his Big Balloon Show. Thomas and Percy decide to take the coast track, but the wind whips the balloon into the sky. Thomas and Percy ask Mr. Bubbles to blow up another giant balloon and they take it through a tunnel but it gets stuck! Thomas and Percy again get another giant balloon and they take a fast track and as Gordon rushes past the big balloon bounces off the flatbed and bursts. Thomas realizes that he should have taken the Woodland track. This time they arrive safely with the giant balloon and the show is a big success.
- KQED Plus: Fri, Jan 31, 2014 -- 2:00pm email reminder