Thomas & Friends
Set on the imaginary island of Sodor, the series follows the adventures of Thomas, a cheeky little Tank Engine, and his friends, Edward, James, Gordon, Percy, Henry and Toby, plus Emily, the first female steam engine -- all under the watchful eye of Sir Topham Hatt, the manager of the Sodor Railway.
Busy Days (#706H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Thomas' Crazy Day - Thomas promised to play hide and seek with his best friend Percy at the Steam Works. Sir Topham Hatt also asked him to show Bash, Dash and Ferdinand what it takes to be a Really Useful engine. Thomas decides that he has to do everything so he rushes back and forth helping the Logging Locos and playing a game of hide and seek with Percy. Thomas asks Cranky to help him show the Logging Locos how to be Really Useful while he is away. When Thomas checks on them, he sees that Cranky has lifted Dash high into the air and not being helpful at all! Thomas realizes that he needs to do one thing at a time so he finishes showing the Locos how to be Really Useful, and then finishes the game of hide and seek with his best friend Percy. Thomas and the Snowman Party - It's winter on Sodor and the children are busy building a snowman. The children need a hat to complete their snowman and Thomas decides to help. Thomas takes Farmer McColl's hat for the snowman. Then, he sees the Band Conductor's hat and takes that too. Then he sees Mr. Bubbles' big colorful hat and takes that too. Thomas gets so busy looking for the hat that he forgets to deliver a special parcel to Sir Topham Hatt. However, Farmer McColl, the Brass Conductor and Mr. Bubbles all need their hats back. When Thomas delivers a parcel for Sir Topham Hatt - it's a new hat! Sir Topham Hatt gives his old hat to Thomas which he then gives to the children for their snowman.
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Being Happy with Me (#705H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Being Percy - Percy is impressed when he sees that all the engines make way for Gordon when he enters Brendham Docks. Percy thinks the engines never listen to him nor make way for him on the tracks. Percy decides that he is going to be more like Gordon so he starts to imitate him. Percy starts to raise his voice and race down the line just like Gordon. Percy is trying so hard to be like Gordon that he forgets to deliver his mail. Percy realizes that being like Gordon hasn't helped him at all and he is happy just being Percy! Victor Says Yes - Victor is an engine who likes to please everyone so when it's a busy day at the Steam Works, he bites off more than he can chew. The engines line up outside the Steam Works and ask Victor to fix them. Emily, 'Arry and Bert all become impatient as the line of engines waiting to be fixed gets longer and longer. Then Sir Topham Hatt arrives and asks Victor to fix Gordon, and of course Victor says yes. The line gets longer and the engines start to bump into each other. With Thomas' help, Victor realizes that he needs to learn to say no. Victor tells some of the engines that he can fix them the next day. Everyone is soon happy again as Victor restores order to the Steam Works.
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Sounds and Smells (#708H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
O the Indignity - Gordon is horrified when Sir Topham Hatt announces that he is to take charge of Whiff's Waste Dump for the day. Gordon arrives at the Waste Dump and decides that the only thing for him to do is to hide when other engines arrive at the dump. Gordon just cannot be seen at such a smelly place! As the day progresses, Gordon hides from Spencer, Diesel and Thomas. As Gordon hides from each engine, the waste trucks get higher and higher and Whiff's Waste Dump becomes smellier and smellier. Sir Topham Hatt arrives with Whiff to a state of chaos. What Gordon didn't know is that the Island Inspector is arriving to view the Waste Dump. Gordon realizes he has been a silly engine! He gets straight to work to clean up the mess, and with Whiff's help, everything is clean and tidy for the Inspector's visit. Pop Goes Thomas - Thomas has to take crates of lemonade to the children's picnic. He goes over bumpy track and a cork pops. Thomas doesn't know what the sound is, only that he likes it. To make it happen again, he goes over more and more bumpy track. All the corks pop, wreaking havoc! Mr. Bubbles the Clown is delayed, the picnic cakes are spoiled, and James has a bump. When Thomas realizes what he has done, he goes back for more lemonade, stopping on the way to pick up more cakes and Mr. Bubbles. He arrives back at the picnic just in time to the cheers of the children.
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Listening and Learning (#709H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Thomas In Charge - Thomas wants to impress the Inspector and persuades Percy and Mavis to help him shunt coal at the Docks. This means that Mavis and Percy don't get to do their jobs properly. When the Inspector visits them, they are nowhere to be found. The Inspector arrives at the Docks to find Thomas, Percy and Mavis. Thomas wants to show how good they are at shunting coal but the coal trucks fly into the sky and cover everyone in black soot. Sir Topham Hatt and the Inspector are filthy, and Gordon's funnel is blocked! Thomas helps to make everything better by taking Gordon to the Steam Works to have his funnel cleared. Jitters and Japes - Thomas is given the important job of taking Sir Topham Hatt's mother, Dowager Hatt, on a tour of Sodor. Thomas thinks he knows all the places that she would like to see but nothing will please her. Thomas then discovers that he just needs to listen and ask Dowager Hatt what she would like to do and see. Thomas now knows exactly where to take Dowager Hatt and they race around Sodor having the best fun of all.
Exciting Friends (#801H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Gordon and Ferdinand - Sir Topham Hatt welcomes Ferdinand to his railroad by letting him share Gordon's special. They will be taking the Lion of Sodor to the Summer House and Ferdinand will be Gordon's back engine, which Gordon isn't happy about. They pass workmen who cheer for Ferdinand (not for Gordon or the Lion of Sodor!). Gordon comes up with a plan to take the quiet tracks across the Fenland but he goes too fast and the Lion of Sodor falls into the river. Gordon realizes he was wrong to think he was grander than Ferdinand. Ferdinand helps Gordon to get the Lion of Sodor back and they take it to the Steam Works to get it gleaming again. Toby and Bash - Sir Topham Hatt gives Bash a reward for being a Really Useful Engine. His reward is to spend the day with Toby to pick up the children at Knapford Station. Then they heave and haul slate to Brendham Docks. They are tired and Bash needs a rest so Toby brings him to Arlesdale End. Bash thinks Arlesdale is beautiful and Toby lets him sleep there. Toby thinks that Bash would like a home of his own on Sodor and they set out to find the perfect home. They visit the Fenlands but Bash is scared of the ducks and go to Farmer McColl's field but the cows scare Bash. Toby realizes that Bash just wants his home to remain on Misty Island. Toby takes Bash to Misty Island and he is happily back with Dash and Ferdinand.
Kindness with Friends (#802H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Percy's New Friends - Percy wants to make friends with the wild animals on Sodor. When he approaches a squirrel, it runs away. He tries to make friends with a bird but it flies away. Percy doesn't understand why the animals keep running away from him. As Percy is thinking about this, Gordon rushes past and frightens him by going so fast and being so loud. Percy realizes that big things can scare little things, so Percy decides to approach the animals again, but this time he is very gentle and quiet. Soon the rabbit, the squirrel and the bird have hopped onto Percy's buffer. Percy takes his new friends to meet the other engines. Emily and Dash - Emily is given the special of looking after Dash and taking him to the Children's Steam Fair. Emily sees that Dash can make special tweeting noises with his whistle. Emily pushes Dash to show her how to make tweeting noises again and again. Dash warns Emily that he'll run out of fuel but she doesn't listen and Dash runs out of fuel. He gets stuck and can't move to go to the fair. Emily goes to the fair instead and tries to tweet again but everyone just thinks she is being funny. Emily realizes that she has been a silly engine and needs to help Dash. Emily makes everything better by getting fuel for Dash and bringing him to the fair. Emily laughs so hard when they get to the fair that she twitters and tweets.
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Learning Together (#803H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
James to the Rescue - James is asked to be the Sodor Search and Rescue Engine but is upset when Toby is asked to help him. James says that Sodor Rescue Engines are Steam Engines, not Steam Trams like Toby! They chuff off to rescue Gordon whose wheels have come off the track. James wants to help by pulling him forward, but Toby thinks they should get Rocky since Gordon is too heavy. James doesn't listen and tries to pull Gordon, and his driving wheels now come off the track. When James tries to push Gordon, the Fenland track cracks and Gordon falls! James then asks Toby to get Rocky for help. James says that Toby is the best Rescue Tram on the whole of Island of Sodor. Harry Hiro - Thomas tries to cheer Hiro up when he sees that he is sad because he misses his home. Thomas is sure that he can make Hiro smile and asks Charlie to tell him a joke, but Hiro doesn't laugh. Thomas brings Hiro to Misty Island and he enjoys the sounds of the birds. Thomas doesn't pay attention and takes him to race through the hollow tree tunnel. When Hiro wants to look at the sea, Thomas takes him on a tour of the hills of Sodor. Thomas realizes he needs to listen to Hiro and what he wants. They listen to the birds at the hollow tree tunnel and visit the Jobi Woods. The places they visit remind Hiro of home. Thomas has made Hiro happy.
Happy Engines (#804H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Henry's Happy Coal - Henry is given a special of taking a very important visitor around Sodor. When Henry visits the Steam Works he is teased by 'Arry and Bert for needing to use special coal. Henry wants be like the rest of the Steamies and use normal coal instead of his special coal. When Henry tries to steam through Sodor using the normal coal, he breaks down. Henry realizes that he has been a silly engine. Sir Topham Hatt tells Henry that it is the special coal that makes Henry such a special engine. When 'Arry and Bert tease Henry again, he tells them that he is proud of being a special engine with special coal. Henry even helps 'Arry and Bert when they run out of diesel! Edward the Hero - Edward is given the special job of being the Rescue Engine at the Sodor Search and Rescue Center. Edward wants to be a hero if he is to help Harold at the Center. Edward thinks that heroes are strong, fast and stern so decides he must be strong, fast and stern too. He helps Charlie by being funny, helps Dowager Hatt by being kind, and helps Farmer McColl's dog by being gentle. Edward doesn't think he's a hero though because he hasn't shown he is fast, strong and stern. As Edward chuffs along the tracks he sees people cheering and waving to him and calling him a hero. Word has spread that Edward has been kind, funny and gentle. Sir Topham Hatt tells Edward that he is the biggest hero of all because he is Edward.
Helping Each Other (#806H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Stop that Bus! - Thomas feels bad that Bertie doesn't get to travel on the rails so he decides to take Bertie on a tour of Sodor by rail. Bertie rolls onto Thomas' flatbed and soon they're off on their adventure. Bertie loves the sights but he needs to go and collect Dowager Hatt and her friends. Thomas is having such a good time that he doesn't listen to Bertie. Chaos ensues as the flatbed rolls away from Thomas and Bertie is stuck on it in the middle of the Shake Shake Bridge. Thomas chuffs away fast to ask Harold to rescue Bertie. Thomas then collects Dowager and her friends and brings them to meet Bertie at the Shake Shake Bridge. Dowager and her friends jump into the back of Bertie and the flatbed is re-attached to Thomas and they race through the countryside. Spencer The Grand - It is a very foggy day on Sodor. All the engines are asked to stay at Tidmouth Sheds by Sir Topham Hatt. Spencer wants to get back to the Duke and Duchess' Summer House instead. Spencer can't find his way in the fog and arrives at Mavis' Quarry and Whiff's Waste Dump rather than at the Summer House. Just as Spencer thinks he has arrived at the Summer House, he realizes he is back at Tidmouth Sheds. Thomas and the engines are kind to him and he realizes he has been a silly engine. Now it is Spencer's turn to be kind and he goes to find Percy who is still lost in the fog. Spencer uses his whistle to find Percy and they return safely to Tidmouth Sheds.
Laughing Together (#807H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Big Belle - Belle is very excited to learn that Toby also has a bell just like hers, and wants to go and be friends with him. Toby is a little intimidated when he sees how big and powerful Belle is. Belle decides that she wants Toby to do everything that she wants to do. They go to see Farmer Trotter's pigs but Belle spoils the fun by making mud with her water jet. Toby goes into another siding but Belle chases after him still wanting to be his friend. Next they go to Maithwaite Station and Belle rings her big loud bell but Toby reverses away. Belle realizes that if she wants to be Toby's friend she needs to listen to what makes him happy too. So they both listen to the birds twittering and twitting together quietly. Finally they are both happy and become the best of friends. Stuck on You - Thomas is given the special of being the Sodor Search and Rescue Engine for the day. Thomas is excited to see that Butch has a magnet attached to his crane arm. Victor tells them that the magnet comes on when the red light is switched on, but they don't listen. At the Sodor Search and Rescue Center, Harold asks them to take metal poles to Farmer McColl. Butch and Thomas can't figure out how to pick up the poles with the magnet so the poles crash into the sea! Now the red light switches itself on and Butch gets stuck to Thomas! He realizes he should have listened to Victor. Victor tells them again that the magnet is on when the red light is on. This time Thomas and Butch listen and they complete their rescue jobs effortlessly.
Slow Down! (#808H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Wonky Whistle - Thomas is getting his whistle fixed at the Steam Works before he delivers animals to the Sodor Country Fair. He rushes out of the Steam Works before his whistle is fixed properly and it starts to make a strange sound. Thomas collects ducks, Katy the sheep dog and Farmer McColl's prize cow to take them to the fair. Thomas' whistle is so loud that all of the animals run away! Thomas arrives at the fair to find out that the animals are gone and there is no one at the fair. Once Thomas goes back to the Steam Works to get his whistle fixed, he tells everybody about the animal show. Thomas is asked to use his whistle to declare that 'the animal show is now open! ' Up, Up and Away - Thomas and Percy are given the special of delivering a giant balloon that Mr. Bubbles has blown up for his Big Balloon Show. Thomas and Percy decide to take the coast track, but the wind whips the balloon into the sky. Thomas and Percy ask Mr. Bubbles to blow up another giant balloon and they take it through a tunnel but it gets stuck! Thomas and Percy again get another giant balloon and they take a fast track and as Gordon rushes past the big balloon bounces off the flatbed and bursts. Thomas realizes that he should have taken the Woodland track. This time they arrive safely with the giant balloon and the show is a big success.
Being Useful (#810H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Kevin the Steamie - Kevin decides that he wants to be able to shunt like a Steamie so he can join in a game of Bish, Bash, Bosh with Thomas and Percy. The game is about shunting oil drums. While Kevin is practicing his shunting, he causes chaos in the Steam Works. An oil drum bashes into Emily's wheels and causes a scratch, another drum bangs under Spencer's buffers, and then another drum bashes into Victor and he is covered in goo. Kevin realizes that it's great being a crane and he doesn't need to learn to shunt. Kevin fixes Emily, Spencer and Victor and then invents a new game to play with Percy and Thomas called Hide and Peep! Fiery Flynn - Flynn tries to impress Devious Diesel who tells Flynn that he is not a busy fire engine. Flynn starts to put out fires that don't actually exist. He tries to save Edward when it's actually Thomas' firebox on fire. This leads to the Diesels calling him Fumbling Flynn! Flynn approaches Thomas and just as he is about to put out the fire in his firebox, his water runs out. Flynn asks the Diesels to help him. The Diesels carry buckets of water and Thomas' firebox is saved. The next time Devious Diesel teases Flynn he knows not to react and wait for a proper emergency. This time Flynn puts out a proper fire at the Quarry.
Chuffing with Pride (#901H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
All Together Now (#902H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
If A Job's Worth Doing (#903H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Fun on the Farm (#904H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Don't Give Up (#905H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Communication (#908H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Look & Listen (#1001H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Thomas & Friends has sparked the imagination of young children for generations with classic stories of adventures from the railways on the Island of Sodor. Born from a literary tradition, the CG-animated series supports children aged 2-5 as they develop important social-emotional skills and helps to build an early foundation for preschoolers' success. Thomas & Friends is based on the much-loved books by Rev. W. Awdry, who created Thomas the Tank Engine to entertain his young son Christopher when he was in bed with the measles. The series features Thomas, a true blue engine friend who proudly wears the "#1" on his side. He's joined by a cast of track stars, including James, Percy, Emily, Henry and Gordon, as well as Sir Topham Hatt, Controller of the Railway, who keeps everything running smoothly. Thomas's world is a place with a strong community spirit, typified by a universal willingness to embrace good manners and hard work -- and a desire to be "really useful." Each episode -- comprised of two animated stories, a live-action segment, and a music video -- is designed to delight children while helping to foster their social and emotional development. As young viewers join Thomas and his engine friends on exciting adventures, they experience timeless life lessons of discovery, cooperation, and friendship.
Fire & Water (#1002H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Too Many Fire Engines - A team of railway inspectors questions whether Sir Topham Hatt needs two fire engines causing concern for Sodor's fire fighting team, Flynn and Belle. When Belle beats Flynn to two fires in a row, Flynn starts to question it himself. He tells Belle to take his place on guard at the Castle's fireworks display and sulks in his shed. But when another fire starts on the same night, Flynn races to put it out, proving Sir Topham Hatt really does need two fire engines after all. Gordon Runs Dry - When a stone bounces off his boiler, Gordon doesn't wait to be checked over and hurries on his way, only to find that he has to keep stopping to take on more water. When Gordon finally runs out of water, he realizes that his boiler was damaged by the stone and has been leaking. Soon the once proud engine is being shunted to the Steamworks to be repaired. Oh the indignity!
Just Be Yourself (#1003H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Scruff's Makeover Scruff works at the Waste Dump. When Sir Topham Hatt sees how rusty and dirty Scruff looks, he insists that he goes straight to the Steamworks to be repainted. Soon the other engines are telling Scruff how smart he looks, so he decides he doesn't want to work at the dirty Waste Dump anymore. Eventually Scruff realizes that the only way to be Really Useful is to do his own job at the Waste Dump, even if it means getting dirty. Wayward Winston - Winston is Sir Topham Hatt's track inspection vehicle. One day when Sir Topham Hatt leaves his handbrake off, Winston starts to roll forward on his own and is soon racing down the tracks without a driver. Winston thinks driving on his own is exciting at first, until he realizes he can't stop!
Someone to Look Up To (#1004H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Kevin's Cranky Friend - Cranky the Crane is very busy at Brendam Docks and struggles to keep on schedule. Sir Topham Hatt decides to send Kevin to help him, but Cranky doesn't want any help. Kevin is disappointed and he tries to please Cranky by working hard and picking up things Cranky has dropped. Soon there is trouble when Kevin falls off the docks into the water. But it's Cranky who rescues him and Kevin realizes that Cranky does like him after all and appreciates his help. Henry's Hero - As they are working together, Henry and Hiro both start to billow dark smoke from their funnels. Duck tells them they have taken on some bad coal. Henry is worried that the bad coal will damage his firebox if he continues working, so he heads back to his shed. Hiro wants to keep on puffing and delivers their heavy load on his own. When Henry realizes Hiro can keep on puffing with bad coal, he decides that he should be able to do that too!
Peace & Quiet (#1005H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Calm Down, Caitlin - When the Vicarstown Bridge is closed for repairs, Caitlin can't get back and has to spend the night on the Island of Sodor. She is so excited that she keeps waking the other engines up. They try sending her off to pull the Mail Train and the Flying Kipper, but Caitlin then wakes everyone else up on the island. In the morning, the bridge is re-opened and Caitlin is the most tired of all. Luke's New Friend - One day, Luke finds a nervous and scared young deer at the Blue Mountain Quarry. The other engines warn Luke that the quarry is no place for an animal, but Luke remembers when he first arrived and how he was nervous and scared. He wants to help the young deer so he tries to get the other engines to work quietly. That is not an easy thing to do, and after one accident too many, the engines finally convince Luke that the best place for the deer is on the grounds of Ulfstead Castle.
Taking Turns (#1006H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
The Thomas Way - When Harold the helicopter breaks down near Callan Castle, Duck and Thomas are sent to take him to the Sodor Search and Rescue for repair. Thomas wants to give Harold a tour of the island and show him the sights from an engine's perspective, but Duck insists that there are only two ways to do things: the Great Western Way and the wrong way. Thomas and Duck have to learn to work together. The Switch - When Luke is sent to Ulfstead Castle to deliver stone he meets Millie, the Earl's private narrow gauge engine. The two engines compare jobs, boasting how much they like their own work, and so the Earl agrees to let them switch jobs for the day. By the end of the day, both engines are firm friends, but agree they like their own jobs better.
Sea and Sand (#1101H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Away from the Sea - When Salty, the dockside diesel, develops engine trouble he worries he will be sent away from the docks. Porter, a new steam engine, arrives to help out, but Salty becomes convinced that Porter has been sent to replace him. Salty is sent to the Dieselworks, but rushes away as soon as he is repaired, spilling oil over himself. Salty races back into the docks slipping and sliding out of control. When Porter saves Salty from causing an accident, the two engines become the best of friends. Educational Objectives: appreciating differences, making new friends, accepting help, taking responsibility. Gone Fishing - Bill and Ben, the tank engine twins, see Harvey, the crane engine, at Brendam Docks. They tease him about having a hook and ask if he is going fishing. Porter helps Harvey see the positive side of being both a crane and an engine, and encourages him to help pull some trucks. Harvey is not very confident, but when he has an accident and derails his trucks, he soon realizes just how useful being a crane engine can be. Educational Objectives: flexible thinking, offering encouragement, appreciating differences, perspective taking, making friends, recognizing and utilizing individuals' strengths and skills.
Food to Go (#1102H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
The Afternoon Tea Express - Stephen becomes very excited when the Earl gives him the special job of collecting the ingredients for the afternoon teas at the Castle. But Spencer teases him about being too old and slow. Stephen, however, asks Thomas and the other engines to give him a push, and he's soon speeding along. When it's Spencer's turn to give Stephen a push he goes too fast, forcing Stephen to lose control and splatter jam all over the unsuspecting guests. Stephen learns that being steady and reliable is more important than being fast. Educational Objectives: accepting differences, understanding there are consequences to one's actions, apologizing, coping with failure, resourceful thinking. The Smelly Kipper - One evening at Tidmouth sheds, James teases Percy about being scared of the dark. Henry challenges James to take the Flying Kipper that night for him. James agrees, but when he realizes that the fish from the Flying Kipper are really smelly, he tries to back out of the challenge. James convinces Henry that he didn't offer to pull the Flying Kipper--Henry must have been dreaming. James soon gets his come-uppance when he becomes the Smelly Kipper.... Phew! Educational Objectives: apologizing, coping with failure, understanding there are consequences to one's actions, telling the truth.
Take It Easy (#1103H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
No More Mr. Nice Engine - Hiro is one of the strongest engines on Sodor. He is also very polite and gentle, even when he's pulling the naughty Troublesome Trucks. Diesel tells Hiro that the only way to get the trucks to behave is to give them a bang and a bump, but Hiro is not convinced. So Diesel sneaks up behind Hiro and encourages the Troublesome Trucks to misbehave even more, forcing Hiro to lose his temper and cause an accident. Thomas blows the whistle on Diesel, who soon finds himself learning from Hiro how to deal with Troublesome Trucks in a more polite and gentle manner. Educational Objectives: demonstrating responsibility, applying one's best efforts, being kind and polite, understanding there are consequences to one's actions. Thomas's Shortcut - Thomas and Bertie love racing, but Thomas gets annoyed when Bertie starts winning all the time. When Thomas discovers Bertie's been re-routed and takes a shortcut, he decides to try to take a shortcut too, despite Annie and Clarabel's objections. But when Thomas comes off the rails, he realizes the error of his ways. Educational Objectives: understanding there are consequences to one's actions, following the rules.
There's Always A Good Explanation (#1105H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Flatbeds of Fear - When a delivery of pipes is unloaded at Brendam Docks, the engines start to hear scary spooky noises. Salty convinces them that they're hearing the sound of the Flatbeds of Fear. Emily insists that there must be a sensible explanation, but then she hears the sound and becomes frightened too. But soon they discover that the sound was just air blowing over the pipes! Educational Objectives: recognizing others' emotions, expressing empathy, apologizing, being a good friend. Disappearing Diesels - Paxton likes to be friends with everyone--diesels and steamies alike, but it's not easy to be friends with Diesel. Diesel scares Paxton when he makes him think that all the other diesels have disappeared. Then Diesel hides and races away from Paxton. But when Diesel runs out of fuel, Paxton offers him help; he gives Diesel a push to the fuel tank--and an experience of friendship! Educational Objectives: expressing sympathy and concern for others, being a good friend, helping others, expressing kindness.
Going Underground (#1109H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Marion and the Pipe - One day while repairing an embankment, Marion strikes something hard and insists it must be the mast of a Viking ship. It looks like a water pipe to Thomas, but Marion is adamant that it isn't. The next day Thomas notices flooding near the bank. Marion has to admit her mistake and help prevent an accident. Educational Objectives: demonstrating responsibility, teamwork, helping others, expressing thanks. Missing Gator - Percy misses his friend Gator and keep thinking about the good times they had together. Percy is sad, so the other engines advise him to keep busy to take his mind off it. Percy rushes about trying to keep busy, but he loses control of some trucks. The trucks roll into an old mine. Percy is too frightened to go in after them until he remembers what Gator taught him about being brave! Educational Objectives: being aware of others' feelings, being helpful, being a good friend.
Passengers (#1111H) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Duncan and the Grumpy Passenger - Duncan is the grumpiest engine on the narrow gauge railway. He is always complaining about one thing or another. Then Duncan gets a very grumpy passenger, who he finds very annoying. So Duncan decides to do everything he can to make the grumpy passenger stop complaining. Duncan soon learns that you can't make everyone happy. Educational Objectives: Following directions, taking responsibility, following directions, apologizing. Spencer's V.I.P. - When Spencer brings a V.I.P. (Very Important Passenger) from the mainland, he is so determined to be on time that he doesn't notice that he's been sent down the wrong track. By the time he arrives at Knapford, he's very late! The V.I.P. refuses to travel back with Spencer. The other engines all compete to to take the V.I.P. back to the mainland, but their rushing and showing off leads to confusion and delay. Spencer ends up being given a second chance! Educational Objectives: Taking responsibility for one's actions, learning from one's mistakes, learning to be patient, doing a job carefully, forgiving other.