Math rules in this animated adventure series which energizes kids ages 8 to 11 with math power. Full of cyber-mysteries with eye-popping animation and a sly comic flair, it features the voices of Christopher Lloyd and Gilbert Gottfried. The series sends the message that math is fun - it's about problem solving and, boy, does it come in handy. When the dastardly villain Hacker launches a mad mission to conquer the virtual universe, Motherboard calls upon 3 earth kids for help. They are Jackie, Matt and Inez - the culturally diverse heroes - who, along with the wise-cracking cyber-bird Digit, travel from their real-world realm to the colorful virtual vistas of cyberspace, where they vanquish the bad guys in an all-out battle of wits.
Ecohaven Ooze (#504) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
When Hacker discovers that the liquid ooze that feeds the animals of EcoHaven also gives him a super energy boost, he decides to drain the pond and take the ooze home. He builds a fort around the pond, so the CyberSquad must figure out a way to get in without being noticed. They take inspiration from the Greek myth of the Trojan Horse and build a giant "Trojan Ducky." After testing a model of their invention to be sure it works, they hide inside the duck, and fool Delete into taking them to Hacker. But how will they stop Hacker's nefarious plot?
- KQED Kids: Mon, Apr 27, 2015 -- 4:00am
An Urchin Matter (#901) Duration: 28:46 STEREO TVY
There's a mega mystery in Megabays - the once-healthy kelp in Big Bay is washing ashore. The CyberSquad must work with Captain Skuttlebutt, keeper of the bays, to get to the bottom of it. They explore the marine ecosystem and discover that there are way more urchins than anything else... but why? Is it nature at work, or is something - or someone - causing the underwater kelp forest's collapse?
Trash Creep (#903) Duration: 28:46 STEREO TVY
Perfectamundo isn't so perfect anymore - the trash is out of control! A giant garbage heap threatens to break through the cybersite's dome, and the CyberSquad must become garbologists in order to reduce the rubbish. Hacker, meanwhile, is digging through the very same heap for some mistakenly discarded seeds that will allow him to grow an army of monster plants to take over Cyberspace. Will he find the seeds before the Perfectamundians solve their trash problem? Or is the dome doomed?
Going Solar (#902) Duration: 28:46 STEREO TVY
A televised skate-off will decide ultimate naming rights for the new Radopolis skate park. Will it be named after Slider, the ace skateboarder of Cyberspace, or The Hacker, the vainest villain in the virtual universe? When the power mysteriously goes out at the skate park, the CyberSquad and Digit must find a way to turn it back on before the nighttime skateboarding extravaganza. They decide to use solar panels to collect energy during the day that can power the park at night. But will they have enough area to install the panels, and enough time to collect energy before sundown? And if they do, can their friend out-skate the ace cheater of Cyberpsace?
Chaos As Usual (#609) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Introducing Memoryville, home to a vast storehouse of Cyberspace data, where The Slugball Open, a Cyberspace version of baseball, is in progress. In their attempt to win for a day the Key to the City, Team Motherboard has made it to the finals ... along with, you guessed it, Hacker! Unbeknownst to most (except, of course, to Hacker), this Key opens all doors to the city-including the door to the data storehouse! With surefire plans to win, Hacker can hardly wait to delete the data and create untold chaos. Undaunted by the awesome array of Hacker's bad guys, Team Motherboard discovers distinctive patterns to these nefarious sluggers' past performances. But can the hit charts they develop be enough to help the good guys win?
The Eye of Rom (#207) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
With special guest star Bebe Neuwirth. Hacker steals the powerful Eye of Rom from Binky the Cat's pyramid, placing the Ancient Egypt cybersite in jeopardy. The kids and Digit set out to retrieve the Eye from Hacker, but the journey is packed with a maze of exciting, action-filled gambits that force them to first do and undo a series of complicated steps. The Big Idea: Find the inverse of an action and you can undo it, putting things back the way they were. Math Topic: Inverse Operations; NCTM Link: Number & Operations.
Peace, Love, and Hackerness (#803) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker's fear rating has plummeted to near zero - almost no one is scare of him anymore! To boost his bad guy image, he blasts the antenna off of Far Out Radio and sets off a cataclysmic chain reaction: no music - no rebooter bees - no computer chips - no Cyberspace! The CyberSquad must find and measure each antenna piece so they can replace the antenna before Cyberspace shuts down.
The Icky Factor (#402) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker launches his most dastardly and secretive scheme ever! He's building a device so dastardly, victory over Cyberspace is in his sights. His cunning contraption calls for an unusual power source - the Electric Eel of Aquari-Yum. To get the eel, Hacker traps its guardian, cyberslug Icky, far from home. The kids and Digit must use the concept of factoring to save the day. But can they rescue Icky and stop Hacker from stealing the Electric Eel?
Starlight Night (#312) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
It's Starlight Night, the annual holiday when all the stars in Cyberspace are refreshed for the new year. But Hacker concocts a scheme to darken the stars forever. He sends Buzz and Delete to stop all production of new star circuits and take inventor Archimedes to the Northern Frontier. With the ceremony only hours away, the kids and Digit must find a simple way to make the complex circuits and rescue Archimedes -- all before Hacker turns out the lights in Cyberspace!
Hackerized! (#804) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Sensible Flats has been "Hackerized" - all the town folk look and act like the dastardly villain. But get this: Hacker didn't do it! While he sets out to find out who could have pulled off this fantastic feat, the CyberSquad rushes in to save the town. To do so, these novice climbers must scale a rocky cliff in less than 3 minutes. Can they improve their rock-climbing skills in time or will they be Hackerized themselves?
A Piece of the Action (#304) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Digit disappears while visiting his friends the Scritters, so Motherboard sends Matt, Jackie and Inez to investigate. They discover that Hacker has found a supply of Magnetite, and will use it to fill up a rocket capable of erasing all of Motherboard's memory disks. Can the kids stop Hacker before he collects a hundred percent of the Magnetite he needs to launch the rocket, or will Motherboard be shut down once and for all?
The Emperor Has Snow Clothes (#702) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker has crowned himself Emperor of Penguia and deposited the real emperor as a frozen statue in a distant corner of the site. The CyberSquad arrives just as a crippling snowstorm makes its way across Penguia in a path that seems destined to collide with their rescue. Digit uses updates on the storm's progress from cyberweathercaster Stormy Gale (Janice Huff) to help the kids track the storm. Will the kids be able to predict where and when it will hit next - or will the storm stop them from saving the Emperor from a frozen fate?
Fortress of Attitude (#123) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker decides that he can force cybersites to surrender by annoying them big time. He broadcasts his loud and obnoxious voice across the vastness of cyberspace from a massive statue shaped like the arrogant Hacker himself. The kids and Digit are sent by Motherboard to the Northern Frontier, where they carry out a Mission Impossible style scheme to silence the statue and disable Hacker's intimidation. Using their skills at measuring length, the kids make their way up through the inside of the booby-trapped statue to Hacker's pointy chin and big mouth. But can they shut him up before Hacker shuts them down? The Big Idea: To measure length and communicate your results easily and precisely, identify a system of units based on a single standard length that everyone using it agrees on. Math Topic: Linear Measurement NCTM Links: Measurement.
Mother's Day (#206) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Special Holiday Episode!" It's Mother's Day in cyberspace - and Hacker is determined to ruin it for everyone, especially Motherboard, by derailing the train that picks up the rare and colorful Madre Bonitas. This beautiful flower symbolizes Mother's Day, and it must be harvested on this one day only. It's a race against time, as the kids and Digit try to repair the breaks in the line and save Mother's Day. The Big Idea: Use a decimal point to join tenths with whole numbers and you have a decimal system you can use to easily record, compare and combine whole numbers with fractions. Math Topic: Decimals; NCTM Links: Number and Operations.
The Flying Parallinis (#506) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
When Hacker strands Jackie atop Mount Wayupthere, the rest of the CyberSquad has to act fast to save her. In their search for the elusive Diamond Joe - the mysterious figure who holds the secret to Jackie's release - the CyberSquad meets spunky TW, a young Parallini who agrees to help them. Can they discover the power of parallelograms in time to launch a daring rescue mission?
Find Those Gleamers! (#115) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
(topic: Algebraic Variables) - The Hacker challenges Jackie, Matt and Inez to a contest on cyber-wide television! In order to prove to all of Cyberspace that Hacker's not as powerful or smart as he seems - the kids return to Topsy-Turvy Island on the Northern Frontier for the contest. Their mission is to power up a Mini-Wreaker using cyber-fireflies of varying power before the island turns inside out at sunset. The kids must use algebraic equations to determine how many Gleamers - and how much power - they'll need. The Big Idea: When you use a letter to stand in for a number that repeats or changes in a problem, you can simplify the arithmetic and make the problem easier to solve.
The Deedle Beast (#706) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Digit is pet-sitting in Golftopia, taking care of Dewey, a lovable Deedle Beast. But suddenly Dewey starts going berserk on his daily walks. What's going on?! The kids arrive to help, but how do you figure out what's wrong with an animal that can't talk? The kids begin to see a pattern in the critter's odd behavior - and the plot thickens when they realize that Hacker has moved in right next door. What is the King of Chaos up to this time?
A Change of Art (#406) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Statues of Hacker are popping up all across Cyberspace. It's his latest scheme - art therapy! Heartbroken after losing to the kids yet again, Hacker throws himself into sculpture and gives his work away. Problem is, wherever one turns up, the power goes off. The CyberSquad investigates to see what's causing all these changes. Is Hacker back to his old tricks? Or has he finally had a change of heart? And what's with the sparkly purple dots on the sculptures? EDUCATIONAL OBJECTIVE: Use a line graph to picture change and your eyes can quickly tell you when and how things are changing.
A World Without Zero (#303) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Why does glamorous Gollywood go ga-ga when a nobody like Mister Z skips town? It's a fiendish Hacker scheme, of course. Because of a poison pen campaign devised by Hacker, Mister Z feels worthless and unwanted. He decides to leave Gollywood, taking his zeroes with him. The sudden disappearance of the number zero causes confusion and chaos, exactly as Hacker planned. As Hacker becomes the biggest star in Gollywood, the kids and Digit must show Mister Z he does indeed have a value by demonstrating the importance of the number zero.
The Bluebird of Zappiness (#805) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker's nemesis Ledge is back to settle the score with Hacker by finding the Bluebird of Zappiness - the key to fixing Motherboard's virus - before Hacker can. To stop him, Hacker makes an unlikely alliance - with the CyberSquad! Together they must figure out how clues from Motherboard - plus shadow math - can help them find it first. Can this unlikely team possibly succeed?
Step By Step (#605) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
In the company of the ghostly pirate Ivanka, the elusive Doctor Marbles is back, and this time he's discovered a powerful cybermineral he can use to help Motherboard. Located deep inside a volcano on the cybersite Corsario, this "Magmalux" is strong enough to override the virus Hacker inflicted on the beloved Cyberspace ruler. Unfortunately, Hacker is on to Marbles and traps him on Skull Island so he can retrieve the Magmalux for his own evil purpose. Enter the CyberSquad: Digit tracks Hacker while the kids solve another problem: how to rescue Marbles! Hacker has destroyed the bridge to Skull Island, and the water surrounding it is infested with electric eels. Can they build a new bridge-with just an old sign to work with-and get to the volcano in time to stop Hacker?
A Time to Cook (#213) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker finds the part he needs to fix his Magnetic Magnotube - a machine that would disable Motherboard forever - in a most unlikely place. All he has to do to get it is win a cooking contest on the hit cyberspace TV show, The Fearless Chef. Hacker's plan? To kidnap his competition. But the Cybersquad is on to him. The girls go on a rescue mission to save the Fearless Chef, while Matt and Digit take on Hacker. Digit is already a celebrity chef, so this should be a piece of cake. They must race the clock and Hacker to cook three delicious dishes in three outrageous locations. Will Digit beat Hacker? Only time will tell. Math Topic: Elapsed Time; NCTM Links: Measurement.
A Clean Sweep (#502) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker makes Buzz's dream come true and gives him his very own donut shop in Radopolis. But it's just part of Hacker's latest scheme. Working out of the donut shop, Hacker makes confetti out of magnetite, and uses it to put all the Radsters to sleep, so he can take over the cybersite. The kids must engineer a huge "confetti cleaner" to save the Radsters, but encounter problem after problem with their invention. Has the CyberSquad finally found something they cannot do?
Eureeka! (#113) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
(topic: 2- & 3-D Geometry) - Pursued by Hacker, Digit lands on cybersite Eureeka, where his mission is to find Professor Archimedes - the maker of the encryptor chip, a unique computer chip that can fix Motherboard. But Archimedes is nowhere to be found - only a pile of two-dimensional rods where his chip factory should be. The kids arrive to help, and discover that by linking the two-dimensional rods together into certain geometrical patterns they actually create a surprising three-dimensional shape that leads directly to unraveling the mystery of Archimedes' strange disappearance. The Big Idea: When you follow simple rules to make flat geometrical shapes (two- dimensional), and join them together, you can discover new shapes that, instead of staying flat, rise up to make three-dimensional objects.
Spellbound (#707) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
When Wicked casts a spell on the Pompadorians to make them all adore her, Jackie and Digit must reproduce the only symbol that can break it - without being able to see what the symbol looks like. Matt and Inez can't get to Pompadoria to help, so they describe the symbol through their Skwak. But how can they describe the odd-looking spell-breaker accurately so Jackie can make a reproduction that works?