Math rules in this animated adventure series which energizes kids ages 8 to 11 with math power. Full of cyber-mysteries with eye-popping animation and a sly comic flair, it features the voices of Christopher Lloyd and Gilbert Gottfried. The series sends the message that math is fun - it's about problem solving and, boy, does it come in handy. When the dastardly villain Hacker launches a mad mission to conquer the virtual universe, Motherboard calls upon 3 earth kids for help. They are Jackie, Matt and Inez - the culturally diverse heroes - who, along with the wise-cracking cyber-bird Digit, travel from their real-world realm to the colorful virtual vistas of cyberspace, where they vanquish the bad guys in an all-out battle of wits.
Penguin Tears (#403) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker's secret quest continues, with the nefarious `borg on the hunt for the next piece of his mysterious machine. His search for the legendary Prism of Penguia takes him to snowy Cyberia. While trying to stop Hacker, Digit and the kids are trapped in an icy cave and must master the principles of bouncing in order to break out. Can they escape in time or will Hacker's plan succeed?
- KQED Kids: Tue, Feb 9, 2016 -- 12:30am
- KQED Kids: Sun, Feb 14, 2016 -- 12:30am Remind me
A Change of Art (#406) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Statues of Hacker are popping up all across Cyberspace. It's his latest scheme - art therapy! Heartbroken after losing to the kids yet again, Hacker throws himself into sculpture and gives his work away. Problem is, wherever one turns up, the power goes off. The CyberSquad investigates to see what's causing all these changes. Is Hacker back to his old tricks? Or has he finally had a change of heart? And what's with the sparkly purple dots on the sculptures? EDUCATIONAL OBJECTIVE: Use a line graph to picture change and your eyes can quickly tell you when and how things are changing.
The Case of the Missing Memory (#407) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Under the guise of a peace mission, Wicked arrives at Control Central with a handful of bad guys. But someone's up to no good, and steals Motherboard's precious Memory Integrator. Whodunit? Where is it?? And what does it look like??? Digit and the kids must figure out what they know - what they don't know - and what they need to know. Can they do it all before Motherboard's memory is lost forever?
Past Perfect Prediction (#404) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Convinced that the last piece he needs to activate his powerful new machine is hidden in Slider's garage, Hacker threatens to evict the teen unless he pays up on an old debt. Enter the kids and Digit. As a way to raise the money, they convince Slider to open the garage for business - just like his dad did. They do, but quickly discover that there's more to it than meets the eye. Can they unlock the past to find the key to saving Slider's future?
- KQED Kids: Wed, Feb 10, 2016 -- 12:30am
A Crinkle In Time (#408) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Digit and the kids go on a rescue mission to save Slider, searching for their friend all over a mysterious cybersite called Ticktockia. But it's all a big trick by Hacker, and Slider's not even there! And if the CyberSquad doesn't leave soon, they'll be stuck forever. Can they learn enough about gears to escape before the clock strikes 9? Only time will tell!
Measure for Measure (#405) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker's mysterious machine is finally revealed - "The Transformatron" can change anyone into anything! He learns the kids have the Network Interface Card - the final piece he needs. But the kids have also found a map that leads them to Coop, Slider's long lost father. They are shocked to discover Coop has been a victim of magnetite. Before they can measure out the antidote, Hacker grabs the "NIC" - and Slider! Will the CyberSquad be able to rescue Slider? Can they cure Coop? And how will they stop Hacker from taking over Cyberspace with his dastardly device?
- KQED Kids: Thu, Feb 11, 2016 -- 12:30am Remind me
A Broom of One's Own (#409) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
When Wicked puts a CyberSquad Seal of Approval on her new "Wickedy Brooms", it's up to Matt, Jackie, Inez and Digit to make sure the brooms are as good as Wicked claims. They try them out, figuring out their speed - how far the different brooms go in a given amount of time. The brooms pass the test - but Wicked doesn't. They must race to Control Central and save Motherboard before Wicked's scheme succeeds! And where's Hacker? And what will he do when he finds out Wicked is trying to take over his turf?
A Tikiville Turkey Day (#410) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker steals the legendary Egg of Benedicta - and the lush landscape of Tikiville wilts and turns brown. The spirit of the Tikians is crushed and Creech is in big trouble unless the CyberSquad can help! When their attempt recover the Egg from Hacker fails, they hatch a new plan to replace the Egg. By studying patterns in nature, can they recreate the nest and restore peace and harmony to Tikiville?
The Icky Factor (#402) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker launches his most dastardly and secretive scheme ever! He's building a device so dastardly, victory over Cyberspace is in his sights. His cunning contraption calls for an unusual power source - the Electric Eel of Aquari-Yum. To get the eel, Hacker traps its guardian, cyberslug Icky, far from home. The kids and Digit must use the concept of factoring to save the day. But can they rescue Icky and stop Hacker from stealing the Electric Eel?
- KQED Kids: Sat, Feb 13, 2016 -- 12:30am Remind me
The Halloween Howl (#501) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
The CyberSquad must "divide and conquer" in order to rescue the Mayor from Hacker's clutches and save Castleblanca's big Halloween Howl party, which all the little monsters are looking forward to.
A Clean Sweep (#502) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker makes Buzz's dream come true and gives him his very own donut shop in Radopolis. But it's just part of Hacker's latest scheme. Working out of the donut shop, Hacker makes confetti out of magnetite, and uses it to put all the Radsters to sleep, so he can take over the cybersite. The kids must engineer a huge "confetti cleaner" to save the Radsters, but encounter problem after problem with their invention. Has the CyberSquad finally found something they cannot do?
Designing Mr. Perfect (#503) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Frustrated that she can't find Mr. Perfect, The Wicked Witch sets out to design him, by turning a frog into her Prince Charming. Unknowingly, however, Wicked captures and transforms Digit instead of a frog. Her sympathetic wand, Wanda (Danica McKellar), secretly alerts the CyberSquad who jump into action. Their problems multiply when a jealous Hacker kidnaps their cyboid pal. The kids must design an invention that can do two things: navigate a perilous swamp AND get to the top of a tall cliff. Can they pull off the rescue before it's too late?
Ecohaven Ooze (#504) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
When Hacker discovers that the liquid ooze that feeds the animals of EcoHaven also gives him a super energy boost, he decides to drain the pond and take the ooze home. He builds a fort around the pond, so the CyberSquad must figure out a way to get in without being noticed. They take inspiration from the Greek myth of the Trojan Horse and build a giant "Trojan Ducky." After testing a model of their invention to be sure it works, they hide inside the duck, and fool Delete into taking them to Hacker. But how will they stop Hacker's nefarious plot?
The Fairy Borg Father (#505) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Delete is having a bad day. Hacker yelled at him and Buzz made fun of his first-ever invention, a "Bunny-Copter." When he wishes things were better, Delete discovers he has a Fairy Borg Father named Zanko, who appears and grants him nine wishes. Chaos ensues from Delete's wacky wishes, and the CyberSquad is called in. When Zanko & Matt end up stuck on a ledge inside hazardous Statico Chasm, Inez and Jackie must 'refine & optimize' the Bunny-Copter to rescue them. Can they do it in time? EDUCATIONAL OBJECTIVE: When you have an invention that needs an improvement, identify the key feature that needs changing and vary it until the invention is as good as it can be.
The Flying Parallinis (#506) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
When Hacker strands Jackie atop Mount Wayupthere, the rest of the CyberSquad has to act fast to save her. In their search for the elusive Diamond Joe - the mysterious figure who holds the secret to Jackie's release - the CyberSquad meets spunky TW, a young Parallini who agrees to help them. Can they discover the power of parallelograms in time to launch a daring rescue mission?
Crystal Clear (#507) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
When Digit's systems go wonky, Motherboard sends him to the caves that house the Synchronizer, the beautiful crystal that keeps all borgs correctly timed. But before he can be put back in sync, he gets a glitch and tosses his crystal synchrometer into a tunnel and then flies off the wrong way down into a deep, dark chasm. Called in to help, Jackie, Matt and Inez meet Jules, the cave's timid guard, who teams up with them to find the synchrometer (using the unique geometry of crystals) and to find Digit, who's hopelessly lost. To thwart their plans, Hacker steals the Synchronizer. Can the kids figure out how to replace it and save their friend?
Inside Hacker (#508) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
It's the CyberSquad's most ingenious plan ever - and most dangerous! If they can insert a new memory chip into Hacker's H-Drive, they can turn him from evil to good. Once he's been shrunk and is inside Hacker, Matt's mission goes like clockwork until a force field is activated and envelops the H-Drive. All seems lost until Digit remembers a robot that Dr Marbles made that can break through any force field. They can shrink it down and send it in to help Matt... but must first figure out how to make it follow their commands. Can Inez, Jackie and Digit program the robot in time?
On The Line (#509) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
When Digit heads off alone to dispose of the powerful Network Interface Card (NIC), calamity strikes. A sinister cyvulture steals the NIC right out from under Digit's beak and gives it to Hacker! At a secret location on the Northern Frontier, Hacker uses the NIC to power up his dastardly Transformatron and transforms himself so he can slip into Control Central and replace Motherboard. To find the Transformatron and reverse its power, the CyberSquad must discover how an object can be pinpointed using two straight lines - before Hacker takes over Cyberspace forever!
A Fraction of a Chance (#510) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
When Matt, Jackie and Inez get stuck in the vortex of a cyberportal, it's up to Digit to rescue them. He just needs to find the U.V.O. - the Universal Vortex Opener. But all the portals are jammed, so how's he supposed to travel anywhere? Assistance comes from a surprising source - Wicked! Digit and Wicked must work together to solve the puzzling clues that will reveal the location of the U.V.O. But they have to hurry - if the kids aren't rescued soon, they'll dematerialize! Can Digit and Wicked find the UVO in time? And is there even a fraction of truth to Wicked's claim she only wants to help out? EDUCATIONAL OBJECTIVE: When you share parts of a whole, it takes two numbers to tell the story - the top and bottom numbers of a fraction.
Digit's B-Day Surprise (#601) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
The kids have a really cool plan for Digit's b-day-a surprise party! But in order to keep the secret, they pretend to forget his big day. Disappointed, Digit goes off on his own and runs into Hacker. The vexatious villain is only too happy to take advantage of the situation: If he can convince the dejected Digit that he is his one true friend, he can reprogram the cyboid to gain access to Motherboard! Meanwhile, the kids have a special gift made for their pal-a chocolate "Digit" sculpture. But to get it to the party, they must cross a desert where the heat threatens to melt the sweet treat. By observing how wearing a wet bandana keeps them cool, the kids figure out that evaporation is key to keeping the choco-sculpture from melting. But can they get it to Digit in one piece before Hacker cons him into changing sides?
When Penguins Fly (#602) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Penguins can't fly - or can they? In Cyberspace, on one special night each year, the penguins of Penguia take flight to deliver gifts to young borgs across the virtual universe. For the first time ever, the CyberSquad's friend Fluff is participating, and invites his pals Matt, Jackie, Inez and Digit to join him in the impressive Penguin March. They head to the Ice Palace, where the gifts are made and where magic snowflakes are sprinkled on the penguins so they can fly. But Hacker, up to his usual ruinous tricks, doesn't want a happy holiday (let alone happy little borgs) so he creates a giant ditch in front of the Ice Palace and traps all the penguins in its icy depths! The CyberSquad must get the penguins ice-shoes so they can climb out before midnight, but how many do they need? With too many to count, the answer lies in the kids' ability to sample the penguin population to make a close estimate. Can the CyberSquad save the penguins and their favorite holiday too??
Unhappily Ever After (#603) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker, longing again for Wicked, devises a deliciously dreadful plan to impress her: He sneaks into Happily-Ever-Afterville, uncovers the Book of Unhappy Endings, releases them across the site and crowns himself king! Wicked, duly impressed, becomes his Queen and together they delight as unhappy endings unfold. To rescue the site, the CyberSquad must get the Book back from Hacker to recapture the unhappy endings, and seal it inside 3 nesting boxes with precisely fitting lids ... all before sundown! Of course, Hacker has destroyed the lids, but the kids enlist the carpentry skills of one of the Three Little Pigs. Can the team figure out how to cut new lids in time - or will this tale end Unhappily Ever After?
Escape from Merlin's Maze (#604) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
On the prowl for a new power source, Hacker descends on Frogsnorts School of Sorcery. His scheme? To steal Professor Stumblesnore's wand and harness its awesome magic to energize himself. Hacker's first task is to get star student Shari Spotter out of his way. He entraps Shari in Merlin's Maze by blocking her path with a series of heavy stone slabs. The CyberSquad learns of Shari's plight, but the slabs that block her escape are too heavy to move unaided. In their rescue mission, the kids experiment with levers and discover a proportional rule: Multiply the length of your lever and you will similarly multiply the weight you can lift. They free Shari, but not in time: Hacker has been successful and stolen Stumblesnore's magic! Is Shari's magic powerful enough to defeat him?
Step By Step (#605) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
In the company of the ghostly pirate Ivanka, the elusive Doctor Marbles is back, and this time he's discovered a powerful cybermineral he can use to help Motherboard. Located deep inside a volcano on the cybersite Corsario, this "Magmalux" is strong enough to override the virus Hacker inflicted on the beloved Cyberspace ruler. Unfortunately, Hacker is on to Marbles and traps him on Skull Island so he can retrieve the Magmalux for his own evil purpose. Enter the CyberSquad: Digit tracks Hacker while the kids solve another problem: how to rescue Marbles! Hacker has destroyed the bridge to Skull Island, and the water surrounding it is infested with electric eels. Can they build a new bridge-with just an old sign to work with-and get to the volcano in time to stop Hacker?
Team Spirit (#606) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Interest is lagging in the annual Mount Olympus Games, attendance is sagging, and Zeus is not happy. How can he restore the spirit of competition? With lightning bolt speed, he pits Team Motherboard, coached by Digit, against Team Hacker, coached by Wicked, The teams have to compete in the Triadditon, a relay-type race made up of an obstacle course, a swim race, and a foot race where each competitor does one event and tags their teammate to do the next. Bragging rights and hero worship go to the winners. But Wicked and Digit have their hands full when Hacker and Matt both insist on running the final event so that they can claim Zeus's glory. How can the kids convince Matt to let go of his personal pride - and rivalry with Slider who subs for the injured Jackie-for the good of the team?
Jimaya Jam (#607) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker has discovered an army of awesome creatures he can use to rule cyberspace, but they are carved in stone on the walls of the Pyramid of Jimaya. To bring the animals to life, he must steal the Sphere of Being, a magical orb closely guarded by three ghosts (Hacker's worst nightmare). How can he distract them so he can steal the Sphere? Opportunity knocks when he tricks Jules, recently hired as tour guide, into pushing the wrong button and falling, along with the kids and Creech, into an underground arena from which there is no escape! Confronted by the Jam Master, the guardian of the pyramid, and the Pyramid's three ghosts, the kids are told they can go free if they can overcome the ghosts in a game of Jimaya Jam. The game is like basketball except for a few small quirks: When Matt tries to dribble and move the ball across the court, it breaks! And he can't move from where he stands on the court once he receives it. Coach Jackie struggles with a game plan until the kids realize that diagramming her plays makes it a whole lot easier to follow them. Down to their last ball, stopping Hacker rests on their ability to diagram and execute the right play.
A Perfect Score (#608) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
While enjoying a little R & R in Solaria, Hacker is delighted to see Wicked, who is also on vacation-but she's not alone! She's partnered with Nug Grommet, the handsome cyber-surfing champion in a dance contest. Turning even greener with jealousy, Hacker enters the contest to prove his superiority. Only there's one small problem-who can he coerce into being his partner? Enter the CyberSquad. Observing Jackie's prowess on the dance floor, Hacker has Buzz and Delete detain Inez, then forces Jackie to teach him the moves and dance with him in exchange for Inez's safe return. As the contest unfolds, it becomes apparent that the judges lack a workable scoring system to decide the winner. Determined to help Inez, Matt joins the judges to find a way to score the contest. And, as Wicked points out, it had better be fair or she will wreak her revenge! Should Matt give Hacker and Jackie a higher score than Wicked and Nug so Inez can go free? Or judge the contest fairly and hope Digit rescues Nezzie in time?
Chaos As Usual (#609) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Introducing Memoryville, home to a vast storehouse of Cyberspace data, where The Slugball Open, a Cyberspace version of baseball, is in progress. In their attempt to win for a day the Key to the City, Team Motherboard has made it to the finals ... along with, you guessed it, Hacker! Unbeknownst to most (except, of course, to Hacker), this Key opens all doors to the city-including the door to the data storehouse! With surefire plans to win, Hacker can hardly wait to delete the data and create untold chaos. Undaunted by the awesome array of Hacker's bad guys, Team Motherboard discovers distinctive patterns to these nefarious sluggers' past performances. But can the hit charts they develop be enough to help the good guys win?
Spheres of Fears (#610) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
In his latest and possibly maddest scheme ever, Hacker traps Digit and the kids in one of the dreaded Spheres of Fears, a mini-galaxy of orbs populated by eerie creatures called Creepers. He wants them out of the way so that Delete, in a diva star turn, can impersonate Motherboard and convince everyone in Cyberspace to cause chaos everywhere. No one can stop him now! To unlock the door and escape their Sphere, the kids must find the codebook-which Digit remembers is at the opposite end of the Sphere's diameter. And there is no way any of them will make that creepy journey alone! As chaos builds in cyberspace, the team uses the relationship between circumference and diameter to overcome obstacles, and their fears, in the search for the codebook. But can they find it in time? If they fail, chaos will reign supreme, and Hacker will take over the virtual universe forever!
Gone with the Fog (#701) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
The CyberSquad is in Gollywood making a movie when Glittertown's top designer, hairdresser and make-up artist go missing in a dense and unexpected fog. Turns out Hacker is responsible and has spirited the stylists away to his home base. Cyberspace's favorite weathercaster Stormy Gale (Janice Huff) helps the kids discover how to make fog, but to pull off a daring rescue, the kids have to find the elusive dew point at the Northern Frontier on their own. Can they figure it out and make their own fog to get the glam-makers back home safely?
The Emperor Has Snow Clothes (#702) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker has crowned himself Emperor of Penguia and deposited the real emperor as a frozen statue in a distant corner of the site. The CyberSquad arrives just as a crippling snowstorm makes its way across Penguia in a path that seems destined to collide with their rescue. Digit uses updates on the storm's progress from cyberweathercaster Stormy Gale (Janice Huff) to help the kids track the storm. Will the kids be able to predict where and when it will hit next - or will the storm stop them from saving the Emperor from a frozen fate?
The X-Factor (#703) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
All is not well in Perfectamundo, a dome-enclosed cybersite, when orange spots are discovered building up on the dome's interior surface, blocking the site's precious sunlight. What source could be responsible for the spots multiplying so fast? Is it Hacker's new factory that pours out orange clouds through smoky stacks? It can't be that new Digifizz toy, with its tiny burst of colorful sparkles shooting into the air each time it gets used. With time running out, the CyberSquad must come to grips with the power of multiplication and use it to undo the site's pollution problem.
Blowin' in the Wind (#704) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker pursues a career as a singing idol and goes on tour, leaving behind a book that contains the secret to curing Motherboard's virus, buried in the windiest place on the Northern Frontier. Slider and the CyberSquad are determined to find it...but to do so they must discover how to measure wind speeds in different places so they can compare them. Can the kids find the book before Buzz and Delete, who want to steal Hacker's secret? Stay tuned for the surprise ending!
Father's Day (#705) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
It's the annual Father's Day Parade in Tikiville, and Creech's father, Max (Matthew Broderick), is this year's Cyberdad of the Year. Max was once a schoolmate of Hacker's - and continually bested Hacker in all of their endeavors. Hacker has decided it's time to get even and this time he's got a really clever plan... Using secret codes and a band of bad guys, he rolls into action, cleverly changing the code each step of the way to keep those "earthbrats" from catching on. Will Hacker succeed in spoiling Father's Day and embarrassing Max? Or will our heroes figure out the pattern to his codes in time to stop him?
The Deedle Beast (#706) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Digit is pet-sitting in Golftopia, taking care of Dewey, a lovable Deedle Beast. But suddenly Dewey starts going berserk on his daily walks. What's going on?! The kids arrive to help, but how do you figure out what's wrong with an animal that can't talk? The kids begin to see a pattern in the critter's odd behavior - and the plot thickens when they realize that Hacker has moved in right next door. What is the King of Chaos up to this time?
Spellbound (#707) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
When Wicked casts a spell on the Pompadorians to make them all adore her, Jackie and Digit must reproduce the only symbol that can break it - without being able to see what the symbol looks like. Matt and Inez can't get to Pompadoria to help, so they describe the symbol through their Skwak. But how can they describe the odd-looking spell-breaker accurately so Jackie can make a reproduction that works?
The Hacker's Challenge (#801) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
To prove once and for all that he's smarter than the CyberSquad, Hacker challenges the kids and their friends to solve a series of puzzles. But this isn't just fun and games - the fate of cybersite Solaria hangs in the balance. Solve all the puzzles in under three hours, and Solaria is saved... but fail, and the favorite vacation spot will be reformatted into digital garbage!
Face-Off (#802) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
To compete for the prestigious Penguia Cup, Fluff wants to wear his dad's lucky hockey skates - but his teammates won't let him! They're all going to wear the cool new Cyberblades they saw advertised on TV. To change their minds, Fluff must analyze a sneaky ad and prove the new skates are not the best choice for the big game.
Peace, Love, and Hackerness (#803) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker's fear rating has plummeted to near zero - almost no one is scare of him anymore! To boost his bad guy image, he blasts the antenna off of Far Out Radio and sets off a cataclysmic chain reaction: no music - no rebooter bees - no computer chips - no Cyberspace! The CyberSquad must find and measure each antenna piece so they can replace the antenna before Cyberspace shuts down.
Hackerized! (#804) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Sensible Flats has been "Hackerized" - all the town folk look and act like the dastardly villain. But get this: Hacker didn't do it! While he sets out to find out who could have pulled off this fantastic feat, the CyberSquad rushes in to save the town. To do so, these novice climbers must scale a rocky cliff in less than 3 minutes. Can they improve their rock-climbing skills in time or will they be Hackerized themselves?
The Bluebird of Zappiness (#805) Duration: 28:46 STEREO TVY (Secondary audio: DVI)
Hacker's nemesis Ledge is back to settle the score with Hacker by finding the Bluebird of Zappiness - the key to fixing Motherboard's virus - before Hacker can. To stop him, Hacker makes an unlikely alliance - with the CyberSquad! Together they must figure out how clues from Motherboard - plus shadow math - can help them find it first. Can this unlikely team possibly succeed?
An Urchin Matter (#901) Duration: 28:46 STEREO TVY
There's a mega mystery in Megabays - the once-healthy kelp in Big Bay is washing ashore. The CyberSquad must work with Captain Skuttlebutt, keeper of the bays, to get to the bottom of it. They explore the marine ecosystem and discover that there are way more urchins than anything else... but why? Is it nature at work, or is something - or someone - causing the underwater kelp forest's collapse?
Going Solar (#902) Duration: 28:46 STEREO TVY
A televised skate-off will decide ultimate naming rights for the new Radopolis skate park. Will it be named after Slider, the ace skateboarder of Cyberspace, or The Hacker, the vainest villain in the virtual universe? When the power mysteriously goes out at the skate park, the CyberSquad and Digit must find a way to turn it back on before the nighttime skateboarding extravaganza. They decide to use solar panels to collect energy during the day that can power the park at night. But will they have enough area to install the panels, and enough time to collect energy before sundown? And if they do, can their friend out-skate the ace cheater of Cyberpsace?
- KQED Kids: Thu, Mar 31, 2016 -- 10:00pm Remind me