Multimedia
Multimedia | Mar 17, 2013
Temple Run 2: One City, One Game
A very popular (and free) game brings collective identity and excitement to your smart phone screen. By Emily Eifler
Multimedia | Mar 14, 2013
Creative Actions After Newtown
Three months after Newtown, a dispersed online community is gathering momentum through creative actions against gun violence. Not always artists per se, but creative nonetheless -- these sometimes accidental activists are unified through the scope of their efforts. By Christian L. Frock
TV | Mar 10, 2013
'House of Cards': An Evolution in Content
As viewing platforms change, television programs change as well, growing denser, more complex, and -- interestingly -- more like reading a book. By Emily Eifler
Multimedia | Feb 28, 2013
Video Game Commentary Grows Up with Adam Sessler
Rev3 executive producer brings nuanced and philosophical game commentary to internet television, becoming a star in his own right. By Emily Eifler
Multimedia | Feb 13, 2013
NPH and the 'Puppet Dreams'
A new web series from The Jim Henson Company and The Nerdist Channel explores the puppet-filled and exuberant dream world of star Neil Patrick Harris. By Emily Eifler
TV | Jan 09, 2013
A 'Crash Course' in the Future of TV
A beneficiary of YouTube's original channel initiative, Crash Course "decreases suck" with web video courses in world history, biology, literature and ecology. By Emily Eifler
Multimedia | Jan 01, 2013
Natural Selection 2: An Evolution in Game Play
A wonder of ingenuity, Unknown Worlds' Natural Selection 2 combines multiple types of game play into a very satisfying experience. By Emily Eifler
Pop Culture | Dec 27, 2012
And Game of the Year Goes To...
Our choice for the best game of 2012... well, our top three. By Emily Eifler
Multimedia | Dec 19, 2012
Double Fine Opens Its Annual Power Prototyping Process to the Public
Famous from raising over 3 million on Kickstarter last February, the largest crowd-funded project ever, local game company Double Fine posts inside details of its development process for public scrutiny with its annual "Amnesia Fortnight." By Emily Eifler
Multimedia | Dec 13, 2012
The Gallery of Lost Art, an Engrossing Find
A year-long online exhibition profiles influential and significant lost works of art, providing tantalizing details surrounding the mysteries and tragedies of such disappearances. By Sarah Hotchkiss
Digital Life
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Parvum Opus: Followers Flock To Pope's Latin Twitter Feed
The account has gained more than 100,000 followers worldwide in less than six months. Followers, who represent a wide variety of professions and religions, are convinced the language of the ancient Romans is perfectly suited to 21st century social media.
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Breaking Bad News To Kids: How Media Has Tweaked The Process
Parents have always had to break hard news to kids, from family hardships to national tragedies. Now there are more ways for children to learn about news faster — through 24 hour news and social media. So, what's changed in how parents broach these subjects? How can media help, or hurt?
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Teens Find The Right Tools For Their Social-Media Jobs
There was a time — a time long, long ago — when MySpace dominated the teen social-media world. Not anymore. NPR's Sami Yenigun looks at how teenagers use various social platforms in today's increasingly segmented online universe.
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Digital Scrapbook Collects Rock-Star Authors' Memories
If any story screams out for a multimedia e-book treatment, it's the tale of The Rock Bottom Remainders, a small band of best-selling authors — including Amy Tan, Dave Barry and Stephen King — who yowled out rock standards. Hard Listening is a digital scrapbook about their years as musicians.












