Anne of Green Gables: The Animated Series
Follows the adventures of the irrepressible Anne Shirley, whose independent spirit and impetuous nature makes Avonlea an exciting place to live.
When the confection Anne brings to Avonlea's annual Taffy Day turns out to be horridly salty, she is certain that it's all due to scheming Felicity. Only when both girls see the error of their ways can they begin to work together to solve their misunderstanding.
Tue, Mar 31, 2015 -- 12:00am
Tue, Mar 31, 2015 -- 8:30am
One True Friend
Disaster has struck! Diana has come down with a case of head-lice. Anne feels only sympathy, takes the necessary precautions, and thinks nothing more of it. That is, until the other schoolmates start to make fun of Diana and shun Anne for remaining her friend. Anne considers abandoning Diana in order to salvage her coveted popularity. But after thinking - and imagining - things through, she comes to value the importance of loyalty.
Lost and Found
When Anne and Diana head off into the woods in search of buried treasure, they get hopelessly lost-and find much more than they bargained for.
Anne thinks she may have seen Gilbert cheating on a test, and her decision to discuss her unfounded suspicions with other schoolmates harms Gilbert's grades and reputation. When Anne sees the error of her ways, she scrambles to fix things - but is it too late?
Bully by the Horns
Ralph, the new kid in town, is bullying Felix. Anne tries to stick up for her younger schoolmate, only to find that she herself has become a bit of a bully to Ralph. With her help, Felix applies some creative tactics, which help diffuse Ralph's aggression, and even to offer the beginnings of friendship.
The Ice Cream Promise
When Anne agrees to help Marilla make ice cream, she has no idea what she's gotten herself into. A small promise becomes a sizeable commitment. She soon realizes that she is missing out on other activities she would rather do. Even Marilla feels she has bitten off more than she can chew. Still, neither knows how to broach the topic with the other. Good thing Matthew's around.
All of Avonlea is in a tizzy when the world-famous Amelia Evans returns to her hometown. Preoccupied with her appearance, Anne nearly forgets what is most important about her contribution to the talent show held in Miss Evans' honor.
The Avonlea Herald
Under the guidance of Rachel Lynde, who has always had a 'nose-for-news', the children start up The Avonlea Herald, a weekly newspaper. Anne works hard to be made editor. The other children gladly fill their respective posts. As they are working on their first issue, a big story breaks in Avonlea, sending the whole "staff" into action. Anne, in her enthusiasm, takes over all departments. On top of that, her dictatorial management style disheartens the other children. Initially frustrated with "her staff," she comes to realize that it is her own attitude that is the problem. When she allows everyone to have a sense of ownership and to feel the rewards of contributing, the news team starts to function smoothly and the resulting issue is a great success.
Anne eagerly plans a party to coincide with the coming lunar eclipse - until her obsession causes her to neglect her household chores and throw Green Gables into chaos.
The Swim of Things
It's swimming time at the pond, and everybody is having fun - everybody, that is, except Felix. A poor swimmer, he has become discouraged and disheartened. Like everybody else, Anne is impatient with her friend's limitations. However, when an injury sidelines her Felix helps her with her exercises. Soon the two unlikely friends are hard at work, helping one another train. Felix attempts to learn how to dive. By developing his strength, flexibility and general confidence, he sees amazing results, dazzling his friends - and impressing himself.
A hockey match between Avonlea and Carmody is coming up. Gilbert, an excellent player and a fairly good leader, is the team captain. However, he advocates "winning at any cost." The adults also get caught up in their obsession for the team to win. By the time the big game begins, the team is fragmented, discouraged and in disarray. Anne helps Gilbert seen the importance of good sportsmanship. She reminds him of the real reason they play hockey. The team resolves their differences and goes into the tournament determined to have a good time.
A Walk In His Shoes
Anne and Marilla can't see eye-to-eye on farming tasks. Anne grows impatient with Marilla's style of doing work and insists that she be allowed to do things 'her way'. Marilla frustrates Anne so much that she and her guardian has an argument. Anne's imagination helps her to see how Marilla's experience has shaped her opinions. While Anne doesn't change her own mind, she comes to respect the right for others to have differing points of view.
The Witch of Avonlea
When Miss King emphasizes the importance of Anne's contribution to the region's spelling bee, Anne begins to doubt her abilities and is afraid of letting her team down.
A Square Peg
Peg Bowen makes a rare trip into town for winter supplies. The children decide to spy on the queer old woman when she returns to her home in the woods. They embark on a spy mission when Anne becomes lost in a snowstorm. Anne is rescued by Peg and returns to Avonlea with a new found respect for this mysterious woman of the woods.
When marbles become the latest fad at school Anne is swept along in marble madness. So much so that she risks a marble Matthew has owned since he was a boy _ and loses it. She realizes that becoming obsessed with winning has only created bad feelings. She persuades the other children to stop playing marbles for keeps and to put the fun back in the game.
Felix and Felicity are driving one another crazy. A King family reunion is coming up but the brother and sister just can't seem to get along. Anne enters the fray with the idealism of an only child. Alas, Anne's efforts end up creating even more problems until a crisis ensues. In the end, however, both Felicity and Felix discover aspects and skills in the other that they never before realized or appreciated.
A Condition of Superstition
Anne and Diana's superstitious beliefs wreak havoc with Marilla's plan to persuade the Avonlea town council to build a new library. Chastened, Anne comes to realize that all superstition does is stop people from solving problems themselves.
A Welcome Hero
Anne is thrilled to hear that famous adventure novelist E.J. Lark is coming to town. Upon meeting the novelist she is dismayed to realize that the writer isn't the handsome, debonair celebrity she envisioned, but a bespectacled female who looks like a librarian! However, a few hours in her company soon makes Anne aware of her sterling qualities and she ultimately realizes that you can't judge a book by its cover.
A Better Mousetrap
Avonlea is being overrun by mice. Anne and Diana regret that Felix must join them in their school assignment that addresses Avonlea's growing mouse problem. In time, however, Anne comes to see Felix's value, and allow him to contribute, thus saving the day.
No Anne Is An Island
Snubbed by their classmates, Anne and Diana set up the Order of the Kindred Spirit, an exclusive club of two. Midway through building their complex clubhouse, they find that everyone else at school has responded by excluding them in return-by making their own club!
Anne's Disappearing Allowance
Anne gets her first allowance. Enthralled by the luxuries of Lawson's General Store, she spends nearly all of it unwisely. Her spendthrift ways nearly cause her to lose allowance privileges-until she comes to appreciate the importance of managing her own money.