Multimedia | Apr 14, 2014
Sometimes it's OK to wait for the bugs to get worked out before jumping into new tech. By Emily Eifler
Multimedia | Mar 30, 2014
A new study finds what we've known for a while now: the video game industry is sexist. By Emily Eifler
Multimedia | Mar 27, 2014
How one music afficionado came to terms with the Oakland Internet radio giant. By Jonathan Curiel
Multimedia | Mar 25, 2014
The annual gathering of game makers, marketers and thinkers was March 17-21 in San Francisco. With numerous talks and new game demos, these are three highlights from the five-day fest. By Emily Eifler
Multimedia | Mar 09, 2014
A handful on online games that you can play right now -- for free. By Emily Eifler
Multimedia | Feb 02, 2014
Act One of Tim Schafer and Double Fine's Broken Age was released this week. The game raised 3 million for development on Kickstarter and has been the subject of intense scrutiny. By Emily Eifler
Multimedia | Jan 31, 2014
KQED has begun a process of increasing and improving our coverage of arts and entertainment. To guide us, we're asking you to tell us about your preferences and habits. PLEASE TAKE A SHORT SURVEY. By KQED Arts
Multimedia | Jan 14, 2014
How local producer Roman Mars turned a weekly 4 1/2 minute radio program about design and architecture into one of the most popular podcasts in the country. By Adrienne Blaine
Multimedia | Jan 08, 2014
On and offline tips for how to be a better you in 2014. By Emily Eifler
Multimedia | Jan 07, 2014
If you're the kind of intellectual -- ahem, nerd -- who enjoys correcting other people's grammar and lecturing strangers about proper word choice, you'll find a kindred spirit in Slate's Senior Producer, Mike Vuolo, whose podcast about language, Lexicon Valley, champions your kind. By Adrienne Blaine
Digital Life : NPR
The technology giant now has a patent for a system that could prevent you from taking photos or recording videos in specific places, like concert venues or movie theaters.
A new Pokémon mobile app will bring the virtual monsters into the real world. But the challenge for developers is to see if people are ready for AR in their daily lives.
It will now prioritize posts from friends and family — potentially bad news for media companies relying on Facebook for traffic. The company has been under pressure to defend its political neutrality.
What if cars weren't mass produced? Local Motors, a small-batch auto manufacturer, relies on an online design community and a "co-creation" business model to bring new vehicles to market, really fast.
Also on KQED.org this week ...
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